+-- Level +4 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | | | P | | \ | | \ | | P | | /v | | / | | P S | | \ | | \ | | S | | /v | | / | | S | | | +------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+-- Level +3 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | | | P | | \ | | \^ | | P | | /v | | / | | P S | | \ | | \^ | | S | | /v | | / | | S | | | +------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+-- Level +2 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | | | P | | \ | | \^ | | P | | /v | | / | | P S | | \ | | \^ | | S | | /v | | / | | S | | | +------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+-- Level +1 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | | | P | | \ | | \^ | | P | | /v | | / | | P S | | \ | | \^ | | S | | /v | | / | | S | | | +------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+-- Ground level --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | | | <*--*--*--* | | | | | ^ | | | * * | | | | | | | | | | *--*--*--*--* | | \ | | \ | | * | | \ | | \ | | *--*--* | | \ | | \ | | * | | \ | | \ | | * *> | | / & | | / / | | * * | | \ / \ | | \ / \ | | C--C * * | | | v|\ / \ | | | | \ / \ | | C C C * * | | | # | | | | | | | | | | | | C * C * * | | \ # / | | | \ | / | | | C#-C * * | | \ | | | | \| | | | * * *--* | | \ \ / \ | | \ \ / \ | | * * * *--*> | | \ \ / | | \ \ / | | * * * | | / \ | / \ | | / \ | / \ | | * *--* * *--*--* * *--* | | | \ / \ / \ | | ^ | \ / \ / \ | | * * *--* * * | | / \ | | | / \ | | | * * * | | / \ / | | < / \ / | | *--* * * * | | &\ | / \ | | | | \ | / \ | | | * * * * *--*--* * | | / \ | / | \ / | | / \ | / | \ / | | * *--* * * * *--* | | | \ / | | \ | | | \ / | | \ | | *--*--* * * * * *--% | | / \ \ & \ | v | | ^/ \ \ / \ | | | P * * * S#-*--*--* | | & | \ \ | | / | \ \ | | *--*--* * * * | | / / \ | / > | | / ^ / \ | / | | * * M--* * *--* * | | / \ | &\ \ / | | / \ | ^ | \ \ / | | * *--* * * * * | | | \ v / \ > | | | \ / \ < ^ | | * * * * C#-*--C--C * * | | | / / &\ | | | / | | | / / | \ | | | / | | * * *--* * * *--* *--* * * C--C--C--C * * | | |\ / \ / | / \ / \ / | / \ |\/| | | | | | \ / \ / |/ \ / \ / | / \ |/\| | | | | * * * *--* * *--* * * * * C C C * | | \ / / \/ / / | \ # | / | | \ / / /\^ / / | \ | | / | | *--* * * * * * * * C--S * | | \ \ \ | | / \ | | / | | < \ \ \ | | / \ | | / | | *--* * * * * * * *--*--* * | | < | /| / / | / < \ / | | | / | / / | / \ / | | *--* * * *--* *--*--* * * * * | | / \ / / / \ / / / \ | | | / \ / / / \ / / / \ | | | * * * * * * *--* * * * * | | \ | \ / / | \ | | \ | | | \ | \ / / | \ | | \ | | | * * *--* *--* * C *--*--* * *> * | | | / /| / | | | | / | | > | / / |/ | | | | / | | * *--* * * * * M--* * *--*--* | | > / \ / \ & / / | | / \ / \ / / / | | * * * *--* * * *--*--* * | | | | \ \/ \ / / / | | > | | \ /\ \ / / / | | *--* * * * *--* * * *--* * * | | / > | | / \ / \ | | / | | | / | | / \ / \ | | / | | | * <* * * * * *--* * * * * | | / \ \ / / /|\ \ / / | / | | / \ \ / / / | \ \ / / | / | | * * * * *--* * * * * <* <* * * | | / \ < / \ / / /| | / | | | / \ / \ / / / | | / | | | *> * *--* * *--*--*--* * * *--* *--* * * | | / / \ / \ / / > / | \ / \ /| | | | / / \ / \ / / / | \ / \ / | | | | * *--*--* *--* * * *--* *> * *--* <* * * * *--* * * | | | / / | \ / / | \ \ / \ / | / | | | / / | \ / / | \ \ / \ / ^ | / | | * * * * *--* * * * * * *--* *--* * * * | | \ | \ / \ / # / \ / | \ | / | | | \ | \ / \ / |/ \ / | \ | / | | | *--* *--* * <*--*--* * * * * <* * * * | | \ / / \ & | | | | | | >\ / / \ | | | | | | | * * *--*--* *--* * * * * P * | | | / / / |\ / / | < \ | | > |/ / / | \ / / | \ | | *--* * * * * * * * * | | < < \ | \ / & | \ | | | \ | < \ / \ | \ < | | | *--* *> *--* * * * * * * | | & | \ / >/| > | | | / | \ / / | | | | <* * *--P * * | | / | < | | | | / | | < | | | * * * * * | | & | | \ | | | / | | \ | | | * *&-*--* * * *--*--* * | | / / \ / | | / | | / / \ / | | / | | * * * *--* * * * * | | | | | / \ / / / / | | | | |/ \ / / / / | | <*--* * * *--* * * * * * | | / \ / & | | / | | | | / \ / \ | | / | | | | * *--* * * * * * * | | / / / / | \ | | | / > / / / | ^ \ | | | *--* * * *--* * * * * * | | / / \ / | | | / | | / / \ / | | | / | | *--* * * * * * * * | | / / \ / /| / / \ | | | / / \ / / | / / \ | | | <* *> * * * * * * * * * | | / / \ & \ | | | | \ / | | / / \ / \ | | | | \ / | | *--* * * * * * * * * * | | / \ | / \ | / | | | | / \ | / \ | / | | | | *--* * * *--* * * * * * | | / | & \ | / / v |\ | | | / | / \| / / | \ | | | * *> * * * *--* * * * * | | / / \ / \ / / \ / | | | | / / \ / \ / / \ / | | | | *--* *--* * * * * * * * * | | / \ / \ | \ / \ / | | / \ / \ | \ / \ / | | * * * *--* * * * * | | | | | / \ | | | | | | | | / \ | | | | | * * * * *--*--* * * * | | / \ / / \ | \ \ | | / \ / / \ | \ \ | | *--* * * *--* * * * * *--* * | | / \ / \ / \ / | | / \ | | / \ / \ / \ / | | / \ | | * *--* *--* * * * *--* *--* | | | \ / \ / \ | | | \ / \ / \ | | * * * *--* *--* | | / | / / \ | | / | / / \ | | * * *--* *--* * *--* | | | | / / \ / \ | | | | / / \ / \ | | * * * * *--* *--*--* | | \ \ / / / \ | | \ \ / / / \ | | *--* * * * * | | \ / | | | | | \ / | | | | | * *--*--*--* * * * | | | / | / \ | | | / | / \ | | * * * *> * * | | / / / / | \ | | / / / / | \ | | * *--* * * * * | | / / / | \ | | | / / / | \ | | | * *--* *--* *--* * * * * | | \ / \ / | / \ | / \ \ | | \ / \ / | / \ | / \ \ | | * *--* *--* * * * * *--* * * * | | | / \ / / \ / \ / | / | | | | | / \ / / \ / \ / | / | | | | * *--*--* * * *--* * * *--* * * | | | / | \ / / | | | | / | \ / / | | | *--* * * *--* * * | | / / | / / / | | / / | / / / | | * * * * * * | | | | \ / | | | | | | \ / | | | | * * *--*--* * * | | / / | / | | / / | / | | S * * * * | | | / | / | | | | / | / | | | *--* * * * * | | < \ | \ / | | | \ | \ / | | | * * * *--* * | | \ / \ | / \ | | \ / \ | / \ | | *--* *--*--* *--* *--* * * * | | \ / \ / \ \ | | | | \ / \ / \ \ | | | | *--* *--* * * *--* * * * | | | / \ / \ / \ / | | | / \ / \ / \ / | | * * *--* *--*--* * * *--* *--* * | | / | \ / \ / \ / \ / | | / | \ / \ / \ / \ / | | *--* * * *--* * * *--* *--* | | / / \ / \ | | | / / \ / \ | | | *--* * * * *--* * | | / / | | \ v | | / / | | \ | | * *--* * * * * | | / / \ / | | | | / / \ / | ^ | | | *--* * *--*--* * * * | | | / \ / / | | | / \ / / | | * * * * | | / | / | | / | / | | * * *--* | | / / / | | / / / | | * * *--* *--* | | | | / / \ | | | | / / \ | | * * * *--* * * * | | | / | / \ | | | | | / | / \ | | | | * * * *--* *--*--* *--* * * | | \ | \ / \ / \ | | | | \ | \ / \ / \ | | | | * * *--* *--*--* * * * | | \ | | | / \ | | \ | | | / \ | | * * * * * * | | | / \ | / | | | | / \ | / | | | * * * * *--* * | | / \ \ \ / | | | / \ \ \ / | | | * * * * *--* * | | | \ \ \ / | | | | \ \ \ / | | | * * *--*--* *--*--* * * | | | / \ \ / / | | | / \ \ / / | | * * * *--*--* * | | \ | | \ | | | \ | | \ | | | * * * * * | | | | \ | | | | | | \ | | | | * * * * * | | \ \ | \ / | | \ \ | \ / | | * * * *--* *--*--* * | | | \ \ \ / \ / | | | \ \ \ / \ / | | * * * * * *--*--* | | \ | | \ / | | \ | | \ / | | * * * *--* *--* | | \ \ / \ / | | \ \ / \ / | | * * *--* *--* *--*--* | | | | / \ / | | | | / \ / | | * * * *--*--* | | \ \ / | | \ \ / | | *--* * *--*--* | | \ \ / | | \ \ / | | * *--* | | \ / | | \ / | | *--* | | | +------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+-- Level -1 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | ^ | | C | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ^ | | %> | | | +------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Key
| * | Room |
| * | Red: room with a lair (monsters spawn here; hover for which) |
| % | Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v) |
| S | Shop |
| P | Tavern |
| M | A named monster / NPC lives here |
| C | Room answers a command (see Room commands) |
| M C | Underlined red: a lettered room that is also a lair |
| - | / \ | Exit |
| # | Door (open / pick / bash), or locked door needing a key |
| & | Exit needing a command or an item |
| > < ^ v | Exit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go) |
| > < ^ v | Exit to another area; ^ v can also mean up/down (hover to see, click to go) |
| > < | Underlined arrow: that exit has a door or other requirement |
Places
| S | Dusty Shack 1/239 | Shop: Hides |
| M | Dusty Shack 1/239 | Horner the Hide |
| P | Library 1/1356 | Tavern: Leave this blank |
| P | Darkwood Forest, Red Tower 1/1645 | Tavern: RedTowerBase |
| M | Darkwood Forest, Webbed Clearing 1/1678 | giant spider |
| P | Library 1/1807 | Tavern: Leave this blank |
| S | Darkwood Tree, Small House 1/2305 | Shop: Aldreth's Spells |
| M | Darkwood Tree, Small House 1/2305 | Aldreth |
| M | Blue Tower, Bottom Floor 1/2327 | Jorah |
| S | Blue Tower, Second Floor 1/2328 | Shop: Jorah's Tower, Leather/Chain |
| S | Blue Tower, Third Floor 1/2329 | Shop: Jorah's Tower, 1h Blunt Weapons |
| S | Blue Tower, Fourth Floor 1/2330 | Shop: Jorah's Tower, Misc. |
| S | Blue Tower, Top Floor 1/2334 | Shop: Jorah's Tower, Druid Spells |
| S | Blue Tower, Second Floor 1/3302 | Shop: Jorah's Plate/Scale |
| S | Blue Tower, Second Floor 1/3303 | Shop: Jorah's Robes |
| S | Blue Tower, Third Floor 1/3304 | Shop: Jorah's 1H Sharp |
| S | Blue Tower, Third Floor 1/3305 | Shop: Jorah's 2H |
| S | Blue Tower, Fourth Floor 1/3306 | Shop: Jorah Bracers\Arms\Rings |
| S | Blue Tower, Fourth Floor 1/3307 | Shop: Jorah's Cloak/Neck/Waist |
| S | Blue Tower, Top Floor 1/3308 | Shop: Jorah's Priest Spells |
| S | Blue Tower, Top Floor 1/3309 | Shop: Jorah's Mage Spells |
| P | Red Tower, Magi 2/9252 | Tavern: Mage1 |
| P | Red Tower 2/9253 | Tavern: Mage2 |
| P | Red Tower 2/9254 | Tavern: Mage3 |
| P | Red Tower, Divinity 2/9255 | Tavern: Priest1 |
| P | Red Tower 2/9256 | Tavern: Priest2 |
| P | Red Tower 2/9257 | Tavern: Priest3 |
| P | Red Tower, Nature 2/9258 | Tavern: Druid2 |
| P | Red Tower 2/9259 | Tavern: Druid1 |
| P | Red Tower 2/9260 | Tavern: Druid3 |
| P | Red Tower, Harmony 2/9261 | Tavern: Bard1 |
| P | Red Tower 2/9262 | Tavern: Bard2 |
| P | Red Tower 2/9263 | Tavern: Bard3 |
| S | 15/902 | Shop: New Shop |
Special exits & move commands
| From | Exit | What | Type | |
|---|---|---|---|---|
| & | Darkwood Forest 1/362 | southeast → Darkwood Forest, Lair | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest, Lair 1/411 | northwest → Darkwood Forest | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest 1/419 | northeast → Darkwood Forest | Command exit | go path; (also: follow path, enter path) |
| # | Guard Tower 1/1017 | south → Grassy Clearing | Door | open s; (or pick s / bash s) |
| # | Small Dirt Path 1/148 | west → Slum Street, Bend (Slum Street) | Door (21 picklocks/strength to pick/bash) | open w; (or pick w / bash w) |
| & | Darkwood Forest, Lair 1/413 | southwest → Darkwood Forest, Lair | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest 1/1800 | southwest → Darkwood Forest | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest 1/286 | southwest → Darkwood Forest, Cave Entrance | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest, Lair 1/414 | west → Darkwood Forest, Lair | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest, Cave Entrance 1/285 | northeast → Darkwood Forest | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest, Lair 1/471 | east → Darkwood Forest, Lair | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest 1/277 | north → Darkwood Forest | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest 1/278 | south → Darkwood Forest | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest, Lair 1/466 | southeast → Darkwood Forest, Lair | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest, Lair 1/436 | northwest → Darkwood Forest, Lair | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest 1/1799 | northeast → Darkwood Forest | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest 1/1642 | southwest → Darkwood Forest | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest, Lair 1/3323 | southwest → Darkwood Forest, Lair | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest 1/1646 | north → Darkwood Forest, Main Road | Command exit | go path; (also: enter path, walk path) |
| & | Darkwood Forest, Lair 1/3324 | northeast → Darkwood Forest, Lair | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest, Main Road 1/1405 | south → Darkwood Forest | Command exit | go path; (also: enter path, walk path) |
| & | Darkwood Forest, Lair 1/3321 | southwest → Darkwood Forest, Lair | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest 1/1679 | north → Darkwood Forest, Main Road | Command exit | go path; (also: enter path, walk path) |
| & | Darkwood Forest, Lair 1/3333 | northeast → Darkwood Forest, Lair | Command exit | go path; (also: follow path, enter path) |
| & | Darkwood Forest, Main Road 1/1398 | south → Darkwood Forest | Command exit | go path; (also: enter path, walk path) |
| & | Darkwood Forest, Main Road 1/1403 | northeast → Darkwood Forest | Command exit | go path; (also: enter path, walk path) |
| & | Darkwood Forest, Main Road 1/1407 | south → Darkwood Forest | Command exit | go path; (also: enter path, walk path) |
| & | Darkwood Forest 1/1330 | north → Darkwood Forest, Main Road | Command exit | go path; (also: enter path, walk path) |
| & | Darkwood Forest 1/1680 | southwest → Darkwood Forest, Main Road | Command exit | go path; (also: enter path, walk path) |
| # | 15/891 | north → | Locked: needs violet key (cannot be forced) | use violet key n; open n |
| # | 15/892 | south → | Locked: needs violet key (cannot be forced) | use violet key s; open s |
| # | 15/895 | east → | Locked: needs ornate violet key (cannot be forced) | use ornate violet key e; open e |
| # | 15/896 | west → | Locked: needs ornate violet key (cannot be forced) | use ornate violet key w; open w |
| # | Darkwood Forest, Clearing 1/2304 | west → Darkwood Tree, Small House | Door (6 picklocks/strength to pick/bash) | open w; (or pick w / bash w) |
| & | Darkwood Forest 1/1694 | northeast → Narrow Stone Passage | Command exit | go hole; (also: go stump, enter stump) |
| # | Darkwood Tree, Small House 1/2305 | east → Darkwood Forest, Clearing | Door (6 picklocks/strength to pick/bash) | open e; (or pick e / bash e) |
| & | Narrow Stone Passage 1/2315 | southwest → Darkwood Forest | Command exit | go hole; (also: go stump, enter stump) |
| = | Darkwood Forest, Cave Opening 1/1749 | east → Huge Cave, Entrance (Huge Cave) | Levels 1-40 only | e |
| # | 15/923 | north → | Locked: needs green key (cannot be forced) | use green key n; open n |
| # | 15/923 | west → | Locked: needs green key (cannot be forced) | use green key w; open w |
| # | 15/924 | south → | Locked: needs green key (cannot be forced) | use green key s; open s |
| # | 15/926 | east → | Locked: needs green key (cannot be forced) | use green key e; open e |
| # | 15/931 | south → | Locked: needs ornate green key (cannot be forced) | use ornate green key s; open s |
| # | 15/932 | north → | Locked: needs ornate green key (cannot be forced) | use ornate green key n; open n |
| # | Back Room 1/404 | west → Darkwood Forest | Door | open w; (or pick w / bash w) |
| # | Southern Darkwood Forest 1/183 | east → Dark Cave, Tunnel (Dark Cave (2)) | Door | open e; (or pick e / bash e) |
Room commands
| Room | Type | Leads to | Needs |
|---|---|---|---|
| Darkwood Forest 3/784 | go vortex, enter vortex, go swirling vortex | Black Wasteland (Black Wasteland) | minlevel 20 |
| 15/891 | make key | — | checkitem violet parchment deed |
| 15/892 | summon guard | — | checkitem violet parchment deed, price 230000, summon 525 |
| 15/892 | make emblem | — | checkitem violet parchment deed |
| 15/893 | summon guard | — | checkitem violet parchment deed, price 230000, summon 525 |
| 15/893 | make emblem | — | checkitem violet parchment deed |
| 15/894 | summon guard | — | checkitem violet parchment deed, price 230000, summon 525 |
| 15/894 | make emblem | — | checkitem violet parchment deed |
| 15/895 | summon guard | — | checkitem violet parchment deed, price 230000, summon 525 |
| 15/895 | make emblem | — | checkitem violet parchment deed |
| 15/897 | summon guard | — | checkitem violet parchment deed, price 230000, summon 525 |
| 15/897 | make emblem | — | checkitem violet parchment deed |
| 15/898 | summon guard | — | checkitem violet parchment deed, price 230000, summon 525 |
| 15/898 | make emblem | — | checkitem violet parchment deed |
| 15/899 | summon guard | — | checkitem violet parchment deed, price 230000, summon 525 |
| 15/899 | make emblem | — | checkitem violet parchment deed |
| 15/900 | summon guard | — | checkitem violet parchment deed, price 230000, summon 525 |
| 15/900 | make emblem | — | checkitem violet parchment deed |
| 15/901 | summon guard | — | checkitem violet parchment deed, price 230000, summon 525 |
| 15/901 | make emblem | — | checkitem violet parchment deed |
| 15/923 | make key | — | checkitem green parchment deed |
| 15/924 | summon guard | — | checkitem green parchment deed, price 180000, summon 519 |
| 15/924 | make emblem | — | checkitem green parchment deed |
| 15/925 | summon guard | — | checkitem green parchment deed, price 180000, summon 519 |
| 15/925 | make emblem | — | checkitem green parchment deed |
| 15/926 | summon guard | — | checkitem green parchment deed, price 180000, summon 519 |
| 15/926 | make emblem | — | checkitem green parchment deed |
| 15/927 | summon guard | — | checkitem green parchment deed, price 180000, summon 519 |
| 15/927 | make emblem | — | checkitem green parchment deed |
| 15/928 | summon guard | — | checkitem green parchment deed, price 180000, summon 519 |
| 15/928 | make emblem | — | checkitem green parchment deed |
| 15/929 | summon guard | — | checkitem green parchment deed, price 180000, summon 519 |
| 15/929 | make emblem | — | checkitem green parchment deed |
| 15/930 | summon guard | — | checkitem green parchment deed, price 180000, summon 519 |
| 15/930 | make emblem | — | checkitem green parchment deed |
| 15/931 | summon healer | — | checkitem green parchment deed, nomonsters, price 10000, summon 787 |
| 15/931 | buy minor healing, buy mihe | — | monsters, price 50 |
| 15/931 | buy major healing | — | monsters, price 120 |
| 15/931 | buy mahe | — | monsters, price 120 |
| 15/931 | buy greater healing, buy grhe | — | monsters, price 200 |
| 15/931 | buy cure poison, buy cure | — | monsters, price 1000 |
| 15/931 | buy cure disease, buy cdes | — | monsters, price 2500 |
| 15/931 | buy remove curse, buy rcrs | — | monsters, price 5000 |
| Rubbish Disposal Chamber 15/987 | pull lever | — | checkitem violet parchment deed, clearitem 0 |
| Rubbish Disposal Chamber 15/990 | pull lever | — | checkitem green parchment deed, clearitem 0 |