+-- Ground level -----------------------------------------+ | ^ | | *--*--* | | | | | | | | | | ^ | | *--*--* | | /|\ | | / | \ | | * * * * | | / / | \ | | / / | \ | | * * *--*--* * | | | /|\ |\ | | |/ | \ | \ | | %--*> * <*--*--*--* | | v\ | \ | / | | \| \ |/ | | * * * | | \ / | | \ / | | <*> * * | | \ / | | \ / | | M | | | +---------------------------------------------------------+
+-- Level -1 ---------------------------------------------+ | | | *--*--*--*--*--M--* | | | | | | | | | | *--*--*--*--* | | | | | | | | | | * * *--* | | / / \ | | ^/ / \ | | % *--*--* * * | | \ / \ | | | | \ / \ | | | | * *--*--*--*--*--* *--*--* * | | v | | | | | | | | | | *--*--*--*--M * | | / | | | / | | | * * | | / / | | / / | | * * * | | / < / | | / / | | * * | | | | | | | | | | * * | | | | | | | | | | * * | | | | | | | | | | *--*--* * | | | | | | | | | | M * | | | | | | | | * | | | | | | | | * | | | | | | | | M | | | +---------------------------------------------------------+
Key
| * | Room |
| * | Red: room with a lair (monsters spawn here; hover for which) |
| % | Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v) |
| M | A named monster / NPC lives here |
| M | Underlined red: a lettered room that is also a lair |
| - | / \ | Exit |
| > < ^ v | Exit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go) |
| ^ | Exit to another area; ^ v can also mean up/down (hover to see, click to go) |
Places
| M | Temple Hallway 13/7 | Dark High Priest |
| M | Temple Hallway 13/25 | Dark Monstrosity |
| M | Temple Hallway 13/35 | Dark Champion |
| M | Blood Altar 13/9114 | Dark High Priest |
| M | Dark Hallway, Massive Room 13/9138 | Dark Monstrosity |
Ways out
| To | From | Exit | Type |
|---|---|---|---|
| Slum Street | Temple Entrance 13/1 | north → Slum Street, Bend (Slum Street) | n |