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Secret Passage

62 rooms · map 1, 2 · 4 levels · plain text

Connects to: Silvermere · Sewer Tunnel (1) · Dungeon

+-- Level +2 -------------------------------------------+
|                                                       |
|                        %#-M    <*                     |
|                        v                              |
|                                                       |
+-------------------------------------------------------+
+-- Level +1 -------------------------------------------+
|   ^                                                   |
|   %                                         P         |
|   v                                         v         |
|                        ^                              |
|                        %--*                           |
|                           |                           |
|                           |                           |
|                       <M--*--G                        |
|                           |                           |
|                           |                           |
|                        %--*                           |
|                        v                              |
|                                                       |
+-------------------------------------------------------+
+-- Ground level ---------------------------------------+
|                                                       |
|                                 *--*@-*--*--*         |
|                                /     /       \        |
|                               /     /         \       |
|                        %--*--*     *           *      |
|                        v          /            |      |
|                                  /             |      |
|                                 *              *>     |
|                                 |              |      |
|   ^                             |           ^  |^     |
|   %                             *  G  G  G--S  %      |
|   v                             @  |  |  |            |
|                                 |  |  |  |            |
|                                 *--*--*--*--G         |
|                                 |  |  |  |            |
|                                 |  |  |  |            |
|                              *--*  G  G  G        G   |
|                              |                    |   |
|                        ^     |                    |   |
|                        %--*--*  *  *>            <*>  |
|                           |     #  |              |   |
|                           |     |  |              |   |
|                           *--*--*--*              G   |
|                                                       |
+-------------------------------------------------------+
+-- Level -1 -------------------------------------------+
|                        ^                              |
|                     *--%                              |
|                    /                                  |
|                   /                                   |
|      *--*--*--*--*                                    |
|     /                                                 |
|   ^/                                           ^      |
|   %                                            %      |
|                                                       |
+-------------------------------------------------------+

Key

*Room
%Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v)
SShop
PTavern
GTrainer
MA named monster / NPC lives here
MUnderlined red: a lettered room that is also a lair
- | / \Exit
#Door (open / pick / bash), or locked door needing a key
@Hidden exit opened by a lever / action
< ^ vExit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go)
> < ^Exit to another area; ^ v can also mean up/down (hover to see, click to go)
> < ^Underlined arrow: that exit has a door or other requirement

Places

GWarlock Training Room 1/274Trainer: Warlock Training Room
MAdventurer's Guild, Foyer 1/348old man
GWarrior Training Room 1/497Trainer: Warrior Training Room
GWitchunter Training Room 1/498Trainer: Witchunter Training Room
GPaladin Training Room 1/499Trainer: Paladin Training Room
GMissionary Training Room 1/500Trainer: Missionary Training Room
GDruid Training Room 1/501Trainer: Druid Training Room
GRanger Training Room 1/502Trainer: Ranger Training Room
GDruid's Training Room 1/504Trainer: Druid Training Room
GRanger's Training Room 1/505Trainer: Ranger Training Room
MGuildmaster's Office 1/546Guildmaster
SHollow Tree 1/1314Shop: Druid Spell Shop
GAdventurer's Guild, Universal Trainer 1/1376Trainer: Training Room
PHollow Tree, Room of Astros 2/8046Tavern: ShamanSpells

Special exits & move commands

FromExitWhatType
#Adventurer's Guild, Offices 1/2138east → Guildmaster's OfficeDooropen e; (or pick e / bash e)
#Guildmaster's Office 1/546west → Adventurer's Guild, OfficesDooropen w; (or pick w / bash w)
#Rohne House 1/2443west → Adventurer's Guild, OfficesDooropen w; (or pick w / bash w)
?Secret Passage 1/452north → Small Alleyway (Dungeon)Hidden exit, found by searchingsearch n; n
@Adventurer's Guild, Halls of Training 1/493north → Secret PassageHidden: opened by 1 action(s), any order
opened by push button here
n
@Secret Passage 1/506south → Adventurer's Guild, Halls of TrainingHidden: opened by 1 action(s), any order
opened by push button here
s
@Secret Passage 1/509west → Secret PassageHidden: opened by 1 action(s), any order
opened by pull lever here
w
@Secret Passage 1/750east → Secret PassageHidden: opened by 1 action(s), any order
opened by pull lever here
e
#Adventurer's Guild, Arena Corridor 1/485north → Adventurer's Guild, Prep RoomDoor (no skill needed to pick/bash)open n; (or pick n / bash n)
#Secret Passage 1/513east → Sewer Tunnel (Sewer Tunnel (1))Door (no skill needed to pick/bash)open e; (or pick e / bash e)
#Adventurer's Guild, Prep Room 1/489south → Adventurer's Guild, Arena CorridorDoor (no skill needed to pick/bash)open s; (or pick s / bash s)
#Secret Passage 1/514up → Thieves' Guild (Silvermere)Dooropen u; (or pick u / bash u)

Room commands

RoomTypeLeads toNeeds
Guildmaster's Office 1/546give head of orc warlord to guildmaster—takeitem head of the orc warlord
Guildmaster's Office 1/546give orc-head to guildmaster—takeitem orc-head

Levers & actions

RoomTypeOpens
Adventurer's Guild, Halls of Training 1/493push buttonnorth exit of Adventurer's Guild, Halls of Training 1/493
Secret Passage 1/506push buttonsouth exit of Secret Passage 1/506
Secret Passage 1/509pull leverwest exit of Secret Passage 1/509
Secret Passage 1/750pull levereast exit of Secret Passage 1/750

Ways out

ToFromExitType
DungeonSecret Passage 1/452north → Small Alleyway (Dungeon)search n; n
Sewer Tunnel (1)Secret Passage 1/513east → Sewer Tunnel (Sewer Tunnel (1))open e; (or pick e / bash e)
SilvermereAdventurer's Guild, Foyer 1/348west → Guild Street (Silvermere)w
Secret Passage 1/514up → Thieves' Guild (Silvermere)open u; (or pick u / bash u)
Adventurer's Guild, Arena Corridor 1/487east → Arena (Silvermere)e
Adventurer's Guild, Halls of Training 1/503east → Jail Cell (Silvermere)e