Key
| * | Room |
| * % | Red: room with a lair (monsters spawn here; hover for which) |
| % | Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v) |
| M | A named monster / NPC lives here |
| M | Underlined red: a lettered room that is also a lair |
| - | / \ | Exit |
| & | Exit needing a command or an item |
| ^ v | Exit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go) |
| ^ v | Exit to another area; ^ v can also mean up/down (hover to see, click to go) |
| v | Underlined arrow: that exit has a door or other requirement |
Places
| M | Sandbar 16/287 | king crab |
| M | Sandstone Room 16/2666 | Seher'Sahham |
Special exits & move commands
| From | Exit | What | Type | |
|---|---|---|---|---|
| @ | Sandbar 16/287 | down → Sandstone Stair Landing | Hidden: opened by 1 action(s), any order opened by dig sand here (needs king crab claw) | d |
| & | Damp Cavern, Wellspring 16/637 | south → Sandstone Room | Command exit | go wellspring |
| & | Damp Cavern, Wellspring 16/637 | down → Sandstone Room | Command exit | go fountain |
Room commands
| Room | Type | Leads to | Needs |
|---|---|---|---|
| Sandstone Room 16/2666 | give black cauldron to Seher'Sahham, give cauldron to Seher'Sahham, give Seher'Sahham black cauldron, give Seher'Sahham cauldron | — | takeitem black cauldron |
Levers & actions
| Room | Type | Opens |
|---|---|---|
| Sandbar 16/287 | dig sand (carry king crab claw) | down exit of Sandbar 16/287 |
Ways out
| To | From | Exit | Type |
|---|---|---|---|
| Lagoon | Small Isle, Cavern Entrance 16/631 | north → Lagoon, Reef (Lagoon) | n |
| Underground Lake | Sandbar 16/272 | down → Underground Lake (Underground Lake) | d |