+-- Level +2 ----------------------------------------------------------------------+ | | | % | | v | | | +----------------------------------------------------------------------------------+
+-- Level +1 ----------------------------------------------------------------------+ | | | * | | / \ | | / \ | | *--* * * | | / / \ | | | / / \| | | *--* * * | | / | | < / > | | * * * * % | | | /| |\ \ |v | | |/ | | \ \| | | * * * *--* | | / | | | / | | | * * * | | | /| / | | |/ |/ | | * * | | | | | | | | | | | | | | | | | | % | | |v | | | | | * | | | | | | | | % | | v | | | +----------------------------------------------------------------------------------+
+-- Ground level ------------------------------------------------------------------+ | | | * * *> | | /| / \ / | | / |/ \ / | | * * * * | | | \ | | | | \ | | | *--* * * * * | | / / > \ \ \ | | / / \ \ \ | | * * *--*--* * * | | | \ | | | | | | \ | | | | | *--* * *--* % * * | | | / <v\ \ / \ | | |/ \ \ / \ | | * * % *--*--*--* *--* *--* * | | | /v | \ | / | | | < / | \ | / | | * * % *--* * *--*--* * *--* | | | | |v | | |\ | / | | | | | | | | | \ | / | | | * * * *--* * * * * *--*--*--* | | | |\ | / \ | \ \ \ | | | | \ | / \| \ \ \ | | * * *> * * * *--*--* * * *--* *--* * | | | | |\ | / \ \ / \ | \ | | | | | | \ |/ \ \ / \ | \| | | * * * * * * * *--* * * * * * * * | | | \ |\ | | / \ | | | / \ \ |\ | | | | \ | \| | / \| | |/ \ \| \| | | * * * * * * * * * * * * *--* * * * * * * | | | / \ | / | | / /| | / / | / \ \ |\ | | |/ \|/ | | / / | |/ / | / \ \ | \ | | * * S#-*--*--* * * * * *--* *--* * * * * | | \ v | | \ | \ | | \ / \ \ | & | | \ | | \| \| | \ / \ \ | |^ | | * * *--* * * * * *--* * * * % | | / \ / \ / / \ \ | | | / \ / \ / / \ \| | | * *--* * * * * * *--*--* * * | | | / |\ |\ / \ /| | | | | | | / | \ | \ / \ / | | | | ^ | | *--* * * *--*--*--* *--* * * * * * C | | \ | | v | \ | | | / \ | | | \| | | \| | | / \| | | * <*--* * * * * * * | | \ \ | / | | | \ \ | / | | | *--* * * * * | | \ | / / | | \ | / / | | * * *--* * | | \ |\ | \ | | | \ | \ | \ | | | *--* *--* *--* | | | | | | | | * | | | +----------------------------------------------------------------------------------+
Key
| * | Room |
| * | Red: room with a lair (monsters spawn here; hover for which) |
| % | Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v) |
| S | Shop |
| C | Room answers a command (see Room commands) |
| - | / \ | Exit |
| # | Door (open / pick / bash), or locked door needing a key |
| & | Exit needing a command or an item |
| > < ^ v | Exit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go) |
| > < v | Exit to another area; ^ v can also mean up/down (hover to see, click to go) |
| > < ^ v | Underlined arrow: that exit has a door or other requirement |
Places
| S | Floating Platform, Hut 16/2663 | Shop: Floating Platform Store |
| M | Floating Platform, Hut 16/2663 | Putakwa |
Special exits & move commands
| From | Exit | What | Type | |
|---|---|---|---|---|
| & | Lagoon, Reef 16/2635 | down → Lagoon, Large Pool | Command exit | go pool |
| & | Lagoon, Reef 16/2658 | northwest → Sandy Beach (Sandy Beach (2)) | Command exit | go beach |
| # | Floating Platform, Dock 16/2660 | west → Floating Platform, Hut | Door | open w; (or pick w / bash w) |
| # | Floating Platform, Hut 16/2663 | east → Floating Platform, Dock | Door | open e; (or pick e / bash e) |
| & | Lagoon, Reef 16/2581 | south → Ship, Forward Hold | Command exit | go crack; (also: enter crack) |
| & | Ship, Forward Hold 16/1513 | north → Lagoon, Reef | Command exit | go crack; (also: enter crack) |
| & | Ship, Forward Hold 16/1513 | up → Ship, Bow | Needs rope and grapple carried | u |
| & | Lagoon, Reef 16/2632 | down → Lagoon, Large Pool | Command exit | go pool |
| & | Lagoon, Reef 16/2633 | down → Lagoon, Large Pool | Command exit | go pool |
| & | Lagoon, Reef 16/2634 | down → Lagoon, Large Pool | Command exit | go pool |
| & | Lagoon, Reef 16/2691 | east → Sandy Beach (Sandy Beach (2)) | Command exit | go beach |
| & | Lagoon, Large Pool 16/2138 | up → Lagoon, Reef | Command exit | go reef |
Room commands
| Room | Type | Leads to | Needs |
|---|---|---|---|
| Ship Captains Quarters 16/1517 | lift latch | — |
Ways out
| To | From | Exit | Type |
|---|---|---|---|
| Sandbar | Lagoon, Reef 16/571 | south → Small Isle, Cavern Entrance (Sandbar) | s |
| Sandy Beach (2) | Lagoon, Reef 16/2658 | northwest → Sandy Beach (Sandy Beach (2)) | go beach |
| Lagoon, Reef 16/2691 | east → Sandy Beach (Sandy Beach (2)) | go beach |