+-- Level +1 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | | | C--*--*--*--* | | | | | | | | | | *--% | | v | | | +------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+-- Ground level --------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | | | *--*--* C--*--C C * | | | | | | | | | | | | | | * * *--*--* | | | | | | | | | | | | | | * *--*--* | | | | | | | | | | | | C C--*--*--*--*--C *--* | | | | | | | | * | | | | | | | | C--* C | | | | | | | | | | | | *--* *--*--* | | | | | | | | | | * *--C | | | | | | | | C--* C | | | | | | | | | | | | *--C * | | | | | | | | | | C--* | | | | | | | | | | *--* | | | | | | | | | | *--*--C--*--*--C | | | | | | | | | | | | *--* | | | | | | | | * | | | | | | | | * | | | | | | | | C C | | | | | | | | * | | | | | | | | C--*--C--C C--*--* | | | | | | | | | | | | | | | | | | *--*--C *--*--C | | | | | | *--C *--*--*--*> *--C | | | | | | | | | | | ^ | | | M--*--*--*--*--* *#-% * | | | | | | | | | | *--* | | | | | | | | | | *--* | | | | | | | | | | *--C | | | +------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Key
| * | Room |
| * % | Red: room with a lair (monsters spawn here; hover for which) |
| % | Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v) |
| M | A named monster / NPC lives here |
| C | Room answers a command (see Room commands) |
| C | Underlined red: a lettered room that is also a lair |
| - | | Exit |
| # | Door (open / pick / bash), or locked door needing a key |
| ^ v | Exit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go) |
| > | Exit to another area; ^ v can also mean up/down (hover to see, click to go) |
| ^ v | Underlined arrow: that exit has a door or other requirement |
Places
| M | Building Rooftop 8/798 | slaver leader |
Special exits & move commands
| From | Exit | What | Type | |
|---|---|---|---|---|
| # | Building Rooftop 8/714 | down → Warehouse Office | Door (21 picklocks/strength to pick/bash) | open d; (or pick d / bash d) |
| # | Abandoned Warehouse 8/712 | east → Warehouse Office | Door (31 picklocks/strength to pick/bash) | open e; (or pick e / bash e) |
| # | Warehouse Office 8/713 | west → Abandoned Warehouse | Door (31 picklocks/strength to pick/bash) | open w; (or pick w / bash w) |
| # | Warehouse Office 8/713 | up → Building Rooftop | Door (1000 picklocks/strength to pick/bash) opened by pull switch here | open u; (or pick u / bash u) |
Room commands
| Room | Type | Leads to | Needs |
|---|---|---|---|
| Building Rooftop 8/720 | jump north, leap north | Building Rooftop | testskill agility |
| Building Rooftop 8/720 | jump west, leap west | Building Rooftop | testskill agility |
| Building Rooftop 8/721 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/724 | jump south, leap south | Building Rooftop | testskill agility |
| Building Rooftop 8/728 | jump north, leap north | Building Rooftop | testskill agility |
| Building Rooftop 8/729 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/730 | jump west, leap west | Building Rooftop | testskill agility |
| Building Rooftop 8/731 | jump west, leap west | Building Rooftop | testskill agility |
| Building Rooftop 8/734 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/738 | jump west, leap west | Building Rooftop | testskill agility |
| Building Rooftop 8/739 | jump west, leap west | Building Rooftop | testskill agility |
| Building Rooftop 8/744 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/747 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/749 | jump west, leap west | Building Rooftop | testskill agility |
| Building Rooftop 8/751 | jump west, leap west | Building Rooftop | testskill agility |
| Building Rooftop 8/755 | jump south, leap south | Building Rooftop | testskill agility |
| Building Rooftop 8/758 | jump west, leap west | Building Rooftop | testskill agility |
| Building Rooftop 8/758 | jump east, leap east | Black House, Bedroom (Black House) | testskill agility |
| Building Rooftop 8/761 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/764 | jump west, leap west | Building Rooftop | testskill agility |
| Building Rooftop 8/767 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/772 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/773 | jump west, leap west | Building Rooftop | testskill agility |
| Building Rooftop 8/784 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/785 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/789 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/799 | jump west, leap west | Building Rooftop | testskill agility |
| Building Rooftop 8/801 | jump east, leap east | Building Rooftop | testskill agility |
| Building Rooftop 8/802 | jump west, leap west | Building Rooftop | testskill agility |
Levers & actions
| Room | Type | Opens |
|---|---|---|
| Warehouse Office 8/713 | pull switch | up exit of Warehouse Office 8/713 |
Ways out
| To | From | Exit | Type |
|---|---|---|---|
| Slum Street | Abandoned Warehouse 8/708 | east → Abandoned Warehouse (Slum Street) | e |