Realm maps
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White Forest

111 rooms · map 17 · 1 level · plain text

Connects to: Crystal Lake

+-- Ground level --------------------------------------------------------+
|                                                                        |
|                                                            C     M--*  |
|                                                           /            |
|                                                          /             |
|                                          *              *              |
|                                         / \                            |
|                                        /   \                           |
|                                       *     *                          |
|                                      /       \                         |
|                                     /         \                        |
|                                    *           *                       |
|                                     \         /                        |
|                                      \       /                         |
|                           *           *  C--*                          |
|                          / \           \                               |
|                         /   \           \                              |
|                        *     *           *                             |
|                       /       \                                        |
|                      /         \                                       |
|                     *           *                                      |
|                    /             \                                     |
|                   /               \                                    |
|                  *                 *                                   |
|                   \               /                                    |
|                    \             /                                     |
|               *     *           *                                      |
|              / \     \         /|                                      |
|             /   \     \       / |                                      |
|            *     *  *  *     C  *                                      |
|             \    | / \  \   /  /                                       |
|              \   |/   \  \ /  /                                        |
|               *  *     *  *  *                                         |
|               &   \    |    /                                          |
|               |    \   |   /                                           |
|               *     *  *  *        *                                   |
|              /|    /  /   |       /|                                   |
|             / |   /  /    |      / |                                   |
|            *  *  *  *--*  *  *--*  *                                   |
|            |\ |\  \    &  |  &     |                                   |
|            | \| \  \   |  |  |     |                                   |
|            *  *  *  *&-*--*--*&-*--*                                   |
|           / \ &\ |  |\  \     \    |                                   |
|          /   \| \|  | \  \     \   |                                   |
|      *--*  *  *  *  *  *  *     *  *                                   |
|     /|    / \ |\    |\  \  \   / \ &                                   |
|    / |   /   \| \   | \  \  \ /   \|                                   |
|   *  *  *     *  *  *  *  *  *     *                                   |
|    \ |\ |    /   |  |  |  |  |    /                                    |
|     \| \|   /    |  |  |  |  |   /                                     |
|      *  *  *     *  *  *  *  *  *                                      |
|      |    / \    | /  /&\/|  | /                                       |
|      |   /   \   |/  / |/\|  |/                                        |
|      *  *     *  *  *  *  *  *                                         |
|       \  \   /  /  /    \  \                                           |
|        \  \ /  /  /      \  \                                          |
|         *  *  *  *  *--*&-*  *                                         |
|         |   & |   \  \    |  |                                         |
|         |    \|    \  \   |  |                                         |
|         C     *     *  *--*  *                                         |
|         v            \      /                                          |
|                       \    /                                           |
|                        *  *                                            |
|                        | /                                             |
|                        |/                                              |
|                        *                                               |
|                                                                        |
+------------------------------------------------------------------------+

Key

*Room
*Red: room with a lair (monsters spawn here; hover for which)
MA named monster / NPC lives here
CRoom answers a command (see Room commands)
CUnderlined red: a lettered room that is also a lair
- | / \Exit
&Exit needing a command or an item
vExit to another area; ^ v can also mean up/down (hover to see, click to go)

Places

MPristine Shrine 17/1746Ghost of Justice Darkbane

Special exits & move commands

FromExitWhatType
&White Forest 17/1661north → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1665south → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1669north → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1670south → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1654southeast → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1656northwest → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1677east → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1701north → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1693south → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1751south → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1694north → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1715east → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1695west → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1714south → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1716west → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1699east → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1707north → White ForestCommand exitgo path; (also: follow trail, go trail)
&White Forest 17/1709south → White ForestCommand exitgo path; (also: follow trail, go trail)

Room commands

RoomTypeLeads toNeeds
White Forest, Landing 17/1641say tree, tree, say trees, tressWhite Forest
White Forest 17/1733say time, timeWhite Forest
White Forest 17/1742say love, loveWhite Forest
White Forest 17/1744say courage, say bravery, courage, braveryWhite Forest, Shrine Entrance

Ways out

ToFromExitType
Crystal LakeWhite Forest, Landing 17/1641south → Crystal Lake (Crystal Lake)s