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Prison

47 rooms · map 18 · 2 levels · plain text

Connects to: Prison Yard

+-- Level +1 ---------+
|                     |
|   *--*  *--*  *--*  |
|   #     #     #     |
|   |     |     |     |
|   *--*--*--*--*#-%  |
|               |  v  |
|               |     |
|   *--*  *--*  *#-*  |
|      #     #  #  |  |
|      |     |  |  |  |
|   *--*--*--*--*  *  |
|                     |
+---------------------+
+-- Ground level -----+
|                     |
|   *#-*  *  *  *     |
|   |     #  #  #     |
|   |     |  |  |  ^  |
|  <*#-*--*--*--*#-%  |
|         #  #  #     |
|         |  |  |     |
|   *  *  *  *  *#-*  |
|   #  #        |     |
|   |  |        |     |
|   *--*#-*--*--*#-*  |
|                     |
+---------------------+

Key

*Room
%Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v)
- |Exit
#Door (open / pick / bash), or locked door needing a key
^ vExit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go)
<Exit to another area; ^ v can also mean up/down (hover to see, click to go)
<Underlined arrow: that exit has a door or other requirement

Special exits & move commands

FromExitWhatType
#Prison, Stairwell 18/1372west → Prison, GateDoor (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Prison, Gate 18/1373north → CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Prison, Gate 18/1373east → Prison, StairwellDoor (41 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Cell 18/1374south → Prison, GateDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Prison, Gate 18/1384south → Prison, GateDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Prison, Gate 18/1384east → CellDoor (41 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Prison, Gate 18/1387north → Prison, GateDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Cell 18/1385west → Prison, GateDoor (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Prison 18/1377north → CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Prison 18/1388north → CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Cell 18/1378south → PrisonDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Cell 18/1389south → PrisonDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Prison 18/1381north → CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Prison 18/1392north → CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Cell 18/1382south → PrisonDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Cell 18/1394south → PrisonDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Prison 18/1353north → CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Prison 18/1353south → Prison, CellDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Cell 18/1354south → PrisonDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Prison, Cell 18/1355north → PrisonDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Prison 18/1356north → CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Prison 18/1356south → Prison, CellDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Prison, Inner Gates 18/1352west → Prison, Inner GatesDoor (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Cell 18/1357south → PrisonDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Prison, Cell 18/1358north → PrisonDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Prison, Gate 18/1359north → CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Prison, Gate 18/1359south → Prison, GateDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Prison, Gate 18/1359east → Prison, StairwellDoor (41 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Prison, Inner Gates 18/1349east → Prison, Inner GatesDoor (41 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Prison, Inner Gates 18/1349west → Prison Yard, Gate (Prison Yard)Door (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Cell 18/1360south → Prison, GateDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Prison, Gate 18/1361north → Prison, GateDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Prison, Gate 18/1361east → CellDoor (41 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Prison, Stairwell 18/1371west → Prison, GateDoor (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Prison, Receiving Office 18/1350east → Prison, Warden's OfficeDoor (21 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Prison 18/1363east → CellDoor (41 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Cell 18/1362west → Prison, GateDoor (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Prison, Warden's Office 18/1351west → Prison, Receiving OfficeDoor (21 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Cell 18/1364west → PrisonDoor (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Prison, Gate 18/1366west → Prison, GateDoor (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Prison, Gate 18/1367north → CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Prison, Gate 18/1367east → Prison, GateDoor (41 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Cell 18/1368south → Prison, GateDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Prison 18/1369north → CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Cell 18/1370south → PrisonDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)

Ways out

ToFromExitType
Prison YardPrison, Inner Gates 18/1349west → Prison Yard, Gate (Prison Yard)open w; (or pick w / bash w)