+-- Ground level -----------------------------------------------------------------------------------------+ | | | *--*--*--* | | / \ | | / \ | | * *--* | | | \ | | | \ | | * *--* *--*--* | | / / \ \ | | / / \ \ | | * * * * | | | | | \ | | | | | \ | | * * * * | | | \ | \ | | | \^ | \ | | * % *--*--*--*--* * | | \ | \ | | | \ | \ | | | *--*--*--* * * | | | | | | | | | | C--* * * C | | \ | | \ | | \ | | \ | | *--*--*--* * * | | / | | | / | | | M * * | | | / / | | | / / | | * C * * | | | \ / / | | | \ / / | | *--* * *--* *--*--* C | | / | / / | | | / | / / | | | * * *--* * * | | / | / / / | | / | / / / | | * *--* *--* * * | | | / / | / / | | | / / | / / | | * * * * * *--*--*--* | | | / \ / | / / | | | | / \ / | / / | | | * * * * * * * * | | \ / \ | \ / / / | | \ / \ | \ / / / | | *--* * * * * * | | / | / | | | / | / | | | C *--* * * * | | \ / \ / / | | | \ / \ / / | | | *--*--* * * *--* *--* | | / | / | | | / | / | | | * * * C * | | | \ / | / | | | \ / | / | | *--*--* *--* % C *--*--* * * | | / \ / |v \ / / | | / \ / | \ / / | | * * *--*--* * *--*--*--* *--* *--* C | | | / \ \ \ / / / | | | / \ \ \ / / / | | * * * * * *--* * * | | \ | | \ \ / / / | | \ | | \ \ / / / | | * * * *--*--*--* * * * | | | | | / \ / / \ | | | | | | / \ / / \ | | | * *--*--* * * * * * *--*--* | | | | \ | | / | | | | | | \ | | / | | | | *--*--* * * * * * * *--* | | \ / / \ | | | / | | \ / / \ | | | / | | * * C * * * *--* | | | | | | / | | | | | |/ | | C * * *--*--*--* | | / | | | | / | | | | * *--* * | | | \ / \ | | | \ / \ | | * *--* * *--*--*--C | | \ / | | | | \ / | | | | *--*--*--* *--*--* | | | +---------------------------------------------------------------------------------------------------------+
Key
| * | Room |
| * | Red: room with a lair (monsters spawn here; hover for which) |
| % | Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v) |
| M | A named monster / NPC lives here |
| C | Room answers a command (see Room commands) |
| - | / \ | Exit |
| ^ v | Exit to another area; ^ v can also mean up/down (hover to see, click to go) |
Places
| M | Scorched Tunnel 6/3108 | Gulgulthra |
Room commands
| Room | Type | Leads to | Needs |
|---|---|---|---|
| Mithril Mine, Ore Vein 6/3001 | mine ore, mine vein, mine mithril vein | — | checkitem pickaxe |
| Mithril Mine, Gem Cluster 6/3015 | mine gems | — | checkitem pickaxe, testskill strength |
| Mithril Mine, Ore Vein 6/3018 | mine ore, mine vein, mine mithril vein | — | checkitem pickaxe |
| Mithril Mine, Ore Vein 6/3024 | mine ore, mine vein, mine mithril vein | — | checkitem pickaxe |
| Mithril Mine, Ore Vein 6/3034 | mine ore, mine vein, mine mithril vein | — | checkitem pickaxe |
| Mithril Mine, Gem Cluster 6/3040 | mine gems | — | checkitem pickaxe, testskill strength |
| Mithril Mine, Ore Vein 6/3044 | mine ore, mine vein, mine mithril vein | — | checkitem pickaxe |
| Mithril Mine, Gem Cluster 6/3052 | mine gems | — | checkitem pickaxe, testskill strength |
| Mithril Mine, Ore Vein 6/3066 | mine ore, mine vein, mine mithril vein | — | checkitem pickaxe |
| Mithril Mine, Ore Vein 6/3089 | mine ore, mine vein, mine mithril vein | — | checkitem pickaxe |
| Mithril Mine, Ore Vein 6/3097 | mine ore, mine vein, mine mithril vein | — | checkitem pickaxe |
Ways out
| To | From | Exit | Type |
|---|---|---|---|
| Gold Mine Tunnel | Mithril Mine, Cart Ramp 6/2890 | up → Mine Cart Ramp (Gold Mine Tunnel) | u |
| Mine Cart Ramp | Mithril Mine, Cart Track 6/3161 | down → Mine Cart Ramp (Mine Cart Ramp) | d |