+-- Ground level --------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | | | *--* | | \ | | \ | | * | | / \ | | / \ | | * * *--* | | | \ / | | | \ / | | * * * | | / / \ | | / / \ | | * * *--* | | / \ / \ | | / \ / \ | | * * * * | | | \ | \ | | | \ | \ | | * *--*--*--* * * | | / \ / \ | | / \ / \ | | * * * * | | \ | \ | | \ | \ | | G--M * *--*--* * | | \ / | \ \ | | \ / | \ \ | | * * * * * * * * | | / # / / \ / \ \ / | | / / / / \ / \ \ / | | * * * * * * * * | | \ / | / \ / \ | | \ / | / \ / \ | | * * * * * * * * | | \ \ / / | / \ / | | \ \ / / | / \ / | | * * * *--* * * * * | | \ \ / / \ \ / / \ | | \ \ / / \ \ / / \ | | * * * * * * * | | \ / \ / \ | | \ / \ / \ | | * * * * * | | \ | \ / \ | | \| \ / \ | | * * * * * * | | \ \ | | \ \ | | \ \ | | \ \ | | * * * * * * | | \ \ / / \ \ / | | \ \ / / \ \ / | | *--* *--* * * * * * * | | \ / \ \ / / \ \ / | | \ / \ \ / / \ \ / | | * * * * * * * * | | / \ / \ / / \ / \ / | | / \ / \ / / \ / \ / | | * * * * * * * * * * | | / \ \ / \ / \ / \ / | | / \ \ / \ / \ / \ / | | * * * * * *--* * * * * * | | / | \ \ / \ / \ / \ / \ | | / | \ \ / \ / \ / \ / \ | | * * * * * *--*--* * * | | / \ \ / \ > | | / \ \ / \ | | * * *--*--* * * * | | \ \ | | / \ | | \ \ | | / \ | | * * * * * * | | \ \ / \ / / / | | \ \ / \ / / / | | * * * * * * | | \ | | / / | | \ | | / / | | * * * * * | | \ / / \ \ | | \ / / \ \ | | * *--* * * * * | | / \ / / \ / | | / \ / / \ / | | * * * * * | | / \ / / \ | | / \ / / \ | | * * * * * | | \ / / / | | \ / / / | | * * * *--* | | \ / / | | \ / / | | * * * | | \ / / | | \ / / ^ | | * * C--*--*--* * | | / | \ / | | / | \ / | | * *--* * * | | / / \ / / | | / / \ / / | | * * * * * * | | | / / | | / | | | / / | | / | | * * * *--* * * * | | \ / \ / / / \ / \ | | \ / \ / / / \ / \ | | * * *--* * * *--* * * | | \ / \ \ / | \ / \ | | \ / \ \ / | \ / \ | | * * * * * * * * | | \ / \ \ / / \ | | \ / \ \ / < / \ | | * * * * * *--* | | / \ \ | / / \ | | / \ \ = / / \ | | * * * * * * * * | | / \ / / \ / / \ \ \ | | / \ / / \ / / \ \ \ | | * * * * * * * * * * | | \ / \ / \ | / \ | | \ / \ / \ | / \ | | * * * * * * * * *--* | | / / \ / \ / \ | \ | | / / \ / \ / \ | \ | | * * * * * * *--* * | | / \ / \ \ \ | | / \ / \ \ \ | | *--* * * * * * * * | | / \ / \ / \ | | | | / \ / \ / \ | | | | * * * * * * *--* *--* * *--* | | / \ \ / \ | / \ / \ / \ \ | \ | | / \ \ ^/ \ | / \ / \ / \ \ | \ | | * * * % * * * * * * * * * * | | / | \ / \ / / \ / \ / \ / \ | | / | \ / \ / / \ / \ / \ / \ | | * * * * * * * * *--* * * *--* * * | | \ \ / / / / | / \ / \ / | | \ \ / / / / | / \ / \ / | | * * * * * *--* * * *--* * * | | \ / / \ / / \ / / \ / | | \ / / \ / / \ / / \ / | | * * * * *--* * * * * * * | | \ / / \ / \ / \ / | | | | \ / / \ / \ / \ / | | | | * * * * * * * * * * | | \ / / \ | \ / \ \ / \ | | \ / / \ | \ / \ \ / \ | | *--*--* * * * * * * * * *--* | | | | / / \ / \ | / \ / \ | | | | / / \ / \ |^ / \ / \ | | * * * * * * * % * * * * | | \ / \ / / \ / / / / | | \ / \ / ^/ \ / / / / | | * * * % * * * * * | | \ / \ / \ / / \ / | | \ / \ / \ / / \ / | | *--* * * * * * * *--* * * | | / \ / / \ / \ / / # | | / \ / / \ / \ / / \ ^ | | * * * * * * *--% | | / \ / | | / \ / | | * *--* | | / | | / | | *--* * | | \ / | | \ / | | * | | | +------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Key
| * | Room |
| * % | Red: room with a lair (monsters spawn here; hover for which) |
| % | Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v) |
| G | Trainer |
| M | A named monster / NPC lives here |
| C | Room answers a command (see Room commands) |
| - | / \ | Exit |
| # | Door (open / pick / bash), or locked door needing a key |
| = | Restricted by level, class, race or alignment |
| > < ^ | Exit to another area; ^ v can also mean up/down (hover to see, click to go) |
Places
| M | Deep Dark Pit 12/1799 | hydra |
| G | Small Stone Chamber 12/2249 | Trainer: Hydra Trainer |
Special exits & move commands
| From | Exit | What | Type | |
|---|---|---|---|---|
| # | Limestone Caverns 12/1797 | northeast → Limestone Caverns, Huge Pit | Locked: needs hydra key (cannot be forced) | use hydra key ne; open ne |
| # | Limestone Caverns, Huge Pit 12/1798 | southwest → Limestone Caverns | Door | open sw; (or pick sw / bash sw) |
| = | Limestone Caverns 12/1297 | north → Limestone Caverns | Levels 37-99 only | n |
| # | Limestone Caverns 12/1519 | southeast → Limestone Caverns | Door (26 picklocks/strength to pick/bash) | open se; (or pick se / bash se) |
| # | Limestone Caverns 12/2086 | northwest → Limestone Caverns | Door (26 picklocks/strength to pick/bash) | open nw; (or pick nw / bash nw) |
Room commands
| Room | Type | Leads to | Needs |
|---|---|---|---|
| Limestone Caverns 1/2684 | go portal, enter portal, go nightblack portal, enter nightblack portal | Negative Power Plane (Negative Power Plane) | roomitem nightblack portal, minlevel 40 |
| Deep Dark Pit 12/1799 | climb out, climb pit, climb wall | Limestone Caverns, Huge Pit | nomonsters 289 |
| Deep Dark Pit 12/1799 | go tunnel, enter tunnel | Small Stone Chamber | nomonsters 289 |
Ways out
| To | From | Exit | Type |
|---|---|---|---|
| Carved Limestone Caverns | Limestone Caverns 12/1670 | southeast → Carved Limestone Caverns (Carved Limestone Caverns) | se |
| Limestone Caverns 12/1570 | north → Carved Limestone Caverns (Carved Limestone Caverns) | n | |
| Lava Cavern | Limestone Caverns 12/1298 | northwest → Limestone Caverns (Lava Cavern) | nw |
| Plaster Hallway | Limestone Caverns, Wooden Ladder 12/2087 | up → Plaster Room (Plaster Hallway) | u |
| Scorching Desert | Limestone Caverns 12/1305 | up → Scorching Desert (Scorching Desert) | u |
| Limestone Caverns 12/1450 | up → Scorching Desert (Scorching Desert) | u | |
| Limestone Caverns 12/1461 | up → Scorching Desert (Scorching Desert) | u |