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Hilltop Fortress

63 rooms · map 8 · 3 levels · plain text

Connects to: Black Cave · Dragon's Teeth Hills

+-- Level +2 ----------------+
|                            |
|   %              %         |
|   v              v         |
|                            |
|         M  *               |
|         #  #               |
|         |  |               |
|         *--%               |
|         #  #v              |
|         |  |               |
|         M  *               |
|                            |
|                            |
|   %              %         |
|   v              v         |
|                            |
+----------------------------+
+-- Level +1 ----------------+
|   ^              ^         |
|   %  *--*--*--*  %         |
|   #  |        |  #         |
|   |  |        |  |         |
|   *--*#-*--*  *--*         |
|   |  |  |  |  |  |         |
|   |  |  |  |^ |  |         |
|   *--*  *  %  *--*         |
|   |  |  |     v  |         |
|   |  |  |        |     ^   |
|   *--*  *#-*@#% <*     *>  |
|   #  |        v  #     v   |
|   |^ |        ^  |^        |
|   %  *--*--*--*  %         |
|         |  |               |
|         |  |               |
|      *--*--*--*            |
|         |  |               |
|         |  |               |
|         %--*               |
|         v                  |
|                            |
+----------------------------+
+-- Ground level ------------+
|                            |
|               *            |
|               #            |
|               |            |
|            *#-*#-*         |
|               |            |
|               |            |
|         %  *  *#-*         |
|         #v #  |            |
|         |  |  |^           |
|         *--*--%#-*         |
|         #  #  #            |
|         |  |  |            |
|         *  *  *            |
|                            |
|                            |
|                            |
|                            |
|         ^                  |
|         %>                 |
|                            |
+----------------------------+

Key

*Room
* %Red: room with a lair (monsters spawn here; hover for which)
%Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v)
MA named monster / NPC lives here
MUnderlined red: a lettered room that is also a lair
- |Exit
#Door (open / pick / bash), or locked door needing a key
@Hidden exit opened by a lever / action
> < ^ vExit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go)
> vExit to another area; ^ v can also mean up/down (hover to see, click to go)
^ vUnderlined arrow: that exit has a door or other requirement

Places

MLavish Bedroom 8/879slave lord
MLavish Bedroom 8/880dark-elf emissary

Special exits & move commands

FromExitWhatType
#Central Keep, Hallway 8/875north → BarracksDoor (no skill needed to pick/bash)open n; (or pick n / bash n)
#Central Keep, Hallway 8/875south → BarracksDoor (no skill needed to pick/bash)open s; (or pick s / bash s)
#Barracks 8/877south → Central Keep, HallwayDoor (no skill needed to pick/bash)open s; (or pick s / bash s)
#Barracks 8/878north → Central Keep, HallwayDoor (no skill needed to pick/bash)open n; (or pick n / bash n)
#Central Keep, Hallway 8/876north → Lavish BedroomDoor (21 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Central Keep, Hallway 8/876south → Lavish BedroomDoor (21 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Lavish Bedroom 8/879south → Central Keep, HallwayDoor (21 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Lavish Bedroom 8/880north → Central Keep, HallwayDoor (21 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Inside Keg 8/884west → StoreroomDoor (no skill needed to pick/bash)open w; (or pick w / bash w)
#Inside Keg 8/884down → Dungeon HallwayDoor (no skill needed to pick/bash)open d; (or pick d / bash d)
@Storeroom 8/883east → Inside KegHidden: opened by 1 action(s), any order
opened by turn tap here
e
#Storeroom 8/883west → KitchenDoor (no skill needed to pick/bash)open w; (or pick w / bash w)
#Kitchen 8/882east → StoreroomDoor (no skill needed to pick/bash)open e; (or pick e / bash e)
#Central Keep, Foyer 8/872west → Hilltop Fortress, CourtyardDoor (26 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Hilltop Fortress, Courtyard 8/849east → Central Keep, FoyerDoor (26 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Hilltop Fortress, Courtyard 8/861north → Guard Tower, Lower FloorDoor (21 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Guard Tower, Lower Floor 8/864south → Hilltop Fortress, CourtyardDoor (21 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Hilltop Fortress, Courtyard 8/863south → Guard Tower, Lower FloorDoor (21 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Guard Tower, Lower Floor 8/866north → Hilltop Fortress, CourtyardDoor (21 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Hilltop Fortress, Courtyard 8/858north → Guard Tower, Lower FloorDoor (21 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Hilltop Fortress, Front Gates 8/838down → Secret PassageDoor (41 picklocks/strength to pick/bash)open d; (or pick d / bash d)
#Guard Tower, Lower Floor 8/870south → Hilltop Fortress, CourtyardDoor (21 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Hilltop Fortress, Courtyard 8/860south → Guard Tower, Lower FloorDoor (21 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Guard Tower, Lower Floor 8/868north → Hilltop Fortress, CourtyardDoor (21 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Dungeon Hallway 8/885south → Dungeon CellDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Dungeon Hallway 8/885east → Dungeon CellDoor (41 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Dungeon Hallway 8/885up → Inside KegDoor (no skill needed to pick/bash)open u; (or pick u / bash u)
#Dungeon Hallway 8/888east → Dungeon CellDoor (41 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Dungeon Cell 8/895north → Dungeon HallwayDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Dungeon Cell 8/894west → Dungeon HallwayDoor (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Dungeon Hallway 8/886north → Dungeon CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Dungeon Hallway 8/886south → Dungeon CellDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Dungeon Hallway 8/889north → Dungeon CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Dungeon Hallway 8/889east → Dungeon CellDoor (41 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Dungeon Hallway 8/889west → Dungeon CellDoor (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Dungeon Cell 8/893west → Dungeon HallwayDoor (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Dungeon Cell 8/897south → Dungeon HallwayDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Dungeon Cell 8/896north → Dungeon HallwayDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Dungeon Hallway 8/887north → Dungeon CellDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Dungeon Hallway 8/887south → Dungeon CellDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Dungeon Cell 8/890south → Dungeon HallwayDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Dungeon Cell 8/892west → Dungeon HallwayDoor (41 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Dungeon Cell 8/891east → Dungeon HallwayDoor (41 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Dungeon Cell 8/899south → Dungeon HallwayDoor (41 picklocks/strength to pick/bash)open s; (or pick s / bash s)
@Dungeon Cell 8/899down → Black Cave, Entrance (Black Cave)Hidden: opened by 1 action(s), any order
opened by pull bone here
d
#Dungeon Cell 8/898north → Dungeon HallwayDoor (41 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Secret Passage 8/837up → Hilltop Fortress, Front GatesDoor (41 picklocks/strength to pick/bash)open u; (or pick u / bash u)

Levers & actions

RoomTypeOpens
Storeroom 8/883turn tapeast exit of Storeroom 8/883
Dungeon Cell 8/899pull bonedown exit of Dungeon Cell 8/899

Ways out

ToFromExitType
Black CaveDungeon Cell 8/899down → Black Cave, Entrance (Black Cave)d
Dragon's Teeth HillsSecret Passage 8/837east → Secret Passage (Dragon's Teeth Hills)e