+-- Level +1 ------------------------------------------------------------------------------------------------------------+ | | | M | | v | | | +------------------------------------------------------------------------------------------------------------------------+
+-- Ground level --------------------------------------------------------------------------------------------------------+ | | | * | | /|\ | | / | \ | | *--M--* | | \ | / | | > \|/ | | * * | | | | | | | | * | | / | | / | | * * | | / / | | / / | | * * | | \ < | | \ | | * | | / \ | | > / \ | | *-<* * * * * * | | / | \ / / | | / | \ / / | | * * * * * *--* * | | / | / \ \ / \ / | | / |/ \ \ / \ / | | * * * * * * * * * * | | v / | / \ / \ / \ > \ / \ | | / | / \ / \ / \ \ / \ | | * * * * * * * * | | \ | < |\ / | | \ | | \ / | | * * *> * * * * * * | | \ \ | \ / / \ \ / \ | | \ ^ \ | \ / / \ \ / \ | | * * * * * * * * * * * * | | \ / \ | / \ / / \ \ / | | \ / \| / \ / / \ \ / | | * * * * * * * * * * | | \ \ | \ v\ | / |\ | \ | | \ \| \^ \ > | / | \ | \ | | * * * * *--* * * * * | | \ / \ \ | | \ / \ | | | | \ / \ \|> | \ / \ | | | | * * * * * * * * * * * | | \ / \ / \ \ | | | > | | \ / \ / \ ^ \ | | < | | | * * * * * * * * * | | v / \ / \ | | \ / | | / \ / \| | \ / | | * * * * * * * | | / | \ \ | / / | | / ^ | \ \| / / | | * * * * * * * * | | / \ v \ \ / / | | / \ \ \ / / | | * M * *--*--*--*--* | | / < / | | / / | | * * * | | / / / | | / / / | | * * *--*--* * * | | /| \ / | < \ \ | | / | \ / | \ \ | | % *--*--* * * * | | v /| \ \ | | / | \ \ | | * * * * *--*--* | | \ / / | | \ / / | | M * * * * | | / \ / / / | | / \ / < / / | | * *--*--*--* * * * | | \ / \ \ | / \ | | \ / \ > \ | / \ | | * * * * * * <* * * * * *--*--* | | \ / | / \ / < /| | / / | | | \ / |/ \ / / | |/ / | | | * * * * * * * * * * * | | | / \ |\ | > / / \ | > | | |/ \ | \ ^ | / < / \| | | * * *--* * * * *--* * *--* * * | | | \ | / | / \ | | | \ | / | / \ | | * * * *--* *--* * * * | | | / \ /| | / \ / \ \ | | |/ \ / | | / \ / \ \ | | * * * * * * *> *--* * * * * | | \ | \ \ / v \ / \ > | | \| \ \ / > \ / \ | | *--* * * * * * * | | < \ / \ / \ \ / | | \ / \ / \ \ / < | | * *--* * * * * * * * | | | /|\ \/ \ \ / \ / | | | / | \ /\ \ \ / \ / | | * * * * * * * * * * * * | | /|\ / \ | | / / / \ \ / \ | | / | \ / \ | | / / / \ \ / \ | | * * * * * *--*--* * * * * * * | | / | \ / \ / \ \ | | | | / | \ / \ / \ \ | | | | *--*--M--*--*--*--*--*--* * * * * *--*--* | | \ | / / \ | | | \ | / / \ | | | * * * * *--*--* * *--*--*> | | \ | / | | | / \ / | | \|/ | | | / \ / | | * * * * * *--* * * | | | / \ / \ | / \ | | | / \ / \ | / \ | | * * * * * *--*--* * | | \ / \ | \ / / \ | | \ / \ | \ / / \ | | * * * *--* * * * * | | | | | / \ / | | | | | / \ / | | *--* * * * * | | | | / \ / | | | |/ \ / | | * * * | | \ / \ | | \ / \ | | * * * * | | \ | \ | | \| \ | | * * *--*--* | | / \ / | | | / \ / | | | *--*--* * * * * | | / | / \ / / \ | | / |/ \ / ^ / \ | | * * * * * * | | / / \ \ | | / / \ \ | | * * *--*--* * *--* | | / \ | | \ |\ | | / \ | | \ | \ | | * * * * * * * * * * | | | \ | | \ v\ / / \ | | | \| | \ \ / / \ | | * * * * * * * * | | | \ \ / |\ / \ /| | | | | \ \ / | \ / \ / | | | | * * * *--*--* * * * * *--*--* | | | \ \ / | | \ | | | | \ \ / | | \ | | | * * * * * * * * | | \ \ | \ | |\ / |\ | | \ \ | \ | | \ / | \ | | * *--*--* *--*--* * * * * * | | \ \ | \ / \ / | | \ \ | \ / \ / | | * * * * * | | \ | / | | \ | / | | * * * | | | | | | | | * | | | | | | | | * | | | | | | | | * | | | | | | ^ | | *--*--S | | | +------------------------------------------------------------------------------------------------------------------------+
Key
| * | Room |
| * | Red: room with a lair (monsters spawn here; hover for which) |
| % | Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v) |
| S | Shop |
| M | A named monster / NPC lives here |
| M | Underlined red: a lettered room that is also a lair |
| - | / \ | Exit |
| > < ^ v | Exit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go) |
| > v | Exit to another area; ^ v can also mean up/down (hover to see, click to go) |
| ^ | Underlined arrow: that exit has a door or other requirement |
Places
| S | Elemental Forest, Dark Hut 1/5917 | Shop: DarkHut |
| M | Dark Hut, Attic 1/5918 | Archdruid |
| M | Elemental Forest, Clearing 1/5943 | Lord of the Woods |
| M | Elemental Forest, Altar 1/7212 | Lichen Astromancer |
| M | Elemental Forest 1/7379 | Epron |
| M | Elemental Forest 1/7399 | Mizzo The Lich |
Special exits & move commands
| From | Exit | What | Type | |
|---|---|---|---|---|
| & | Elemental Forest, Dark Hut 1/5917 | up → Dark Hut, Attic | Needs elemental charm carried | u |
Room commands
| Room | Type | Leads to | Needs |
|---|---|---|---|
| Elemental Forest, Altar 1/7212 | purify altar | — | goodaligned -51, failability 127, failability 128, testability 126, checkability 126, giveability 126 |
Ways out
| To | From | Exit | Type |
|---|---|---|---|
| Dirt Trail (1) | Elemental Forest, Opening 1/5777 | east → Dirt Trail (Dirt Trail (1)) | e |
| Gleaming Caves | Elemental Forest 1/7375 | down → Gleaming Caves (Gleaming Caves) | d |