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Dark Tunnel

50 rooms · map 8 · 2 levels · plain text

Connects to: Lower Caverns

+-- Level +1 ---------------------------------------------+
|                                                         |
|         *--*--*--*                                      |
|        /          \                                     |
|       /            \                                    |
|      *     *        *                                   |
|      |    / \        \                                  |
|      |   /   \        \                                 |
|   *--*  *     *        *                                |
|   v      \     \        \                               |
|           \     \        \                              |
|            *     *        *                             |
|            |      \       |                             |
|            |       \      |                             |
|            *        *--*--*                             |
|             \                                           |
|              \                                          |
|               *@+*--*                                   |
|                      \                                  |
|                       \                                 |
|                        %                                |
|                        v                                |
|                                                         |
+---------------------------------------------------------+
+-- Ground level -----------------------------------------+
|                                                         |
|                              *#-*#-*  *#-*#-*           |
|                                 |        |              |
|                                 |        |              |
|                              *  *        *              |
|                              #  #        #              |
|                        ^     |  |        |              |
|                        %--*--*#-*#-*--*#-*#-*#-M    <*  |
|                                 #        #              |
|                                 |        |              |
|                                 *        *              |
|                                 |        |              |
|                                 |        |              |
|                              *#-*#-*  *#-*#-*           |
|                                                         |
+---------------------------------------------------------+

Key

*Room
*Red: room with a lair (monsters spawn here; hover for which)
%Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v)
MA named monster / NPC lives here
MUnderlined red: a lettered room that is also a lair
- | / \Exit
#Door (open / pick / bash), or locked door needing a key
+Hidden exit you can walk straight through
@Hidden exit opened by a lever / action
< ^ vExit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go)
vExit to another area; ^ v can also mean up/down (hover to see, click to go)
^ vUnderlined arrow: that exit has a door or other requirement

Places

MCommander's Office 8/459gnome commander

Special exits & move commands

FromExitWhatType
#Dark Passageway 8/433down → Circular ChamberDoor (41 picklocks/strength to pick/bash)open d; (or pick d / bash d)
+Dark Passageway 8/431west → Dark Tunnel, Dead EndHidden exit
opened by pull lever here
w
@Dark Tunnel, Dead End 8/430east → Dark PassagewayHidden: opened by 1 action(s), specific order
opened by step tile here
e
#Guardpost 8/437north → Stone CorridorDoor (31 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Guardpost 8/437south → Stone CorridorDoor (31 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Guardpost 8/437east → Stone CorridorDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Guardpost 8/437west → Stone CorridorDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Stone Corridor 8/438south → GuardpostDoor (31 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Stone Corridor 8/439north → GuardpostDoor (31 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Stone Corridor 8/440west → GuardpostDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Stone Corridor 8/435north → ArmouryDoor (51 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Stone Corridor 8/435east → GuardpostDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Stone Corridor 8/441east → Living QuartersDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Stone Corridor 8/441west → Living QuartersDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Stone Corridor 8/442east → Living QuartersDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Stone Corridor 8/442west → Living QuartersDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Stone Corridor 8/443east → GuardpostDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Armoury 8/436south → Stone CorridorDoor (51 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Living Quarters 8/456west → Stone CorridorDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Living Quarters 8/455east → Stone CorridorDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Living Quarters 8/458west → Stone CorridorDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Living Quarters 8/457east → Stone CorridorDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Guardpost 8/444north → Stone CorridorDoor (31 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Guardpost 8/444south → Stone CorridorDoor (31 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Guardpost 8/444east → Stone CorridorDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Guardpost 8/444west → Stone CorridorDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Circular Chamber 8/410up → Dark PassagewayDoor (41 picklocks/strength to pick/bash)open u; (or pick u / bash u)
#Stone Corridor 8/446south → GuardpostDoor (31 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Stone Corridor 8/448north → GuardpostDoor (31 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Stone Corridor 8/445east → Commander's OfficeDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Stone Corridor 8/445west → GuardpostDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Stone Corridor 8/447east → Living QuartersDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Stone Corridor 8/447west → Living QuartersDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Stone Corridor 8/449east → Living QuartersDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Stone Corridor 8/449west → Living QuartersDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Commander's Office 8/459west → Stone CorridorDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Living Quarters 8/452west → Stone CorridorDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Living Quarters 8/450east → Stone CorridorDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Living Quarters 8/454west → Stone CorridorDoor (31 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Living Quarters 8/453east → Stone CorridorDoor (31 picklocks/strength to pick/bash)open e; (or pick e / bash e)

Levers & actions

RoomTypeOpens
Dark Tunnel, Dead End 8/430step tileeast exit of Dark Tunnel, Dead End 8/430
Dark Passageway 8/431pull leverwest exit of Dark Passageway 8/431

Ways out

ToFromExitType
Lower CavernsDark Tunnel 8/411south → Lower Caverns, Underground Lake (Lower Caverns)s