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Dark Basement

46 rooms · map 3 · 2 levels · plain text

Connects to: Shimmering Wasteland · Darken Castle

+-- Level +1 ------------+
|                        |
|         *--*--*        |
|         |  |  |        |
|         |  |^ |        |
|   *--*--*  %  *--*--*  |
|         |     |        |
|         |     |        |
|         *--*--*        |
|            |           |
|            |           |
|            *           |
|            |           |
|            |           |
|   *        *        *  |
|   |       /?\       |  |
|   |      / | \      |  |
|   *--*--*  %  *--*--*  |
|   |      \ v /      |  |
|   |       \ /       |  |
|   *        *        *  |
|            |           |
|            |           |
|            *           |
|            =           |
|            |           |
|            %           |
|            v           |
|                        |
+------------------------+
+-- Ground level --------+
|                        |
|      *--*--*     *     |
|            |     |     |
|            |     |     |
|            *     *     |
|            |     |     |
|            |^    |     |
|      *--*--%--*--*     |
|      |     |           |
|      |     |           |
|      *     *           |
|      |     |           |
|      |     |           |
|      *     *--*--*     |
|                        |
+------------------------+

Key

* %Red: room with a lair (monsters spawn here; hover for which)
%Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v)
- | / \Exit
?Hidden exit: search for it
=Restricted by level, class, race or alignment
^ vExit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go)
^ vExit to another area; ^ v can also mean up/down (hover to see, click to go)
vUnderlined arrow: that exit has a door or other requirement

Special exits & move commands

FromExitWhatType
?Dark Basement 3/7915north → Dark BasementHidden exit, found by searchingsearch n; n
?Dark Basement 3/7890south → Dark BasementHidden exit, found by searchingsearch s; s
=Dark Basement 3/7887south → Dark Basement, Symbol-Etched DoorLevels 100-200 onlys
=Dark Basement, Symbol-Etched Door 3/7834north → Dark BasementLevels 100-300 onlyn
#Dark Basement, Symbol-Etched Door 3/7834down → Shimmering Wasteland (Shimmering Wasteland)Door (no skill needed to pick/bash)open d; (or pick d / bash d)

Ways out

ToFromExitType
Darken CastleDark Basement 3/7901up → Darken Castle (Darken Castle)u
Shimmering WastelandDark Basement, Symbol-Etched Door 3/7834down → Shimmering Wasteland (Shimmering Wasteland)open d; (or pick d / bash d)