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Black Fortress

110 rooms · map 7 · 3 levels · plain text

Connects to: Black Weed Fields · Darkened Tunnels · Dank Tunnels

+-- Level +1 ------------------------+
|                                    |
|                  M                 |
|                  #                 |
|                  |                 |
|               *--*--*       <*     |
|              /   |   \             |
|             /    |    \            |
|            *  *#-*  *#-*           |
|           ?|     |     |           |
|          / |     |     |           |
|         C  *#-*  %     *#@*--M     |
|          ? |     |v    |           |
|           \|     |     |           |
|            *  *#-*  *#-*           |
|             \    |    /            |
|              \   |   /             |
|               *--*--*              |
|                  #                 |
|                  |                 |
|                  *                 |
|                                    |
+------------------------------------+
+-- Ground level --------------------+
|                                    |
|               *#-*#-*              |
|                  |                 |
|                  |                 |
|                  *                 |
|                  |                 |
|                  |                 |
|         *     *--*--*     *        |
|          #   /       \   #         |
|           \ /         \ /          |
|            *     *     *           |
|           / #     #     \          |
|          /   \     \     \         |
|      *#-*     *     *     *     *  |
|         |           |     |     #  |
|         |        ^  |     |     |  |
|  <*#-*!-*--*--*--%  *--*--*--*--*  |
|   ?     |                 |     #  |
|   |     |                 |     |  |
|   *  *#-*     *     *     *     *  |
|          \   #       #   /|        |
|           \ /         \ / |        |
|            *     %     *  *        |
|           # \    |v   / #/         |
|          /   \   |   /  /\         |
|         *     *--*--*  *  *        |
|                  |       /         |
|                  |      /          |
|                  *     M           |
|                  |                 |
|                  |                 |
|               *#-*#-*              |
|                  v                 |
|                                    |
+------------------------------------+
+-- Level -1 ------------------------+
|                                    |
|            *#-*--*--*              |
|               #  #  ##             |
|               |  |  | \            |
|               M  *  *  *           |
|                         \          |
|                          \         |
|         *#-*     *  *  *  *        |
|         |        #  #  #  |        |
|         |        |  |  |  |        |
|         *     M#-*--*--*--*        |
|         |     v  #  #  #  |        |
|         |        |  |  |  |        |
|         *  *--M  *  *  *  *        |
|          \   #           /         |
|           \ /    ^      /          |
|            *     %     *           |
|             \    |    /            |
|              \   |   /             |
|               *--*--*              |
|                                    |
+------------------------------------+

Key

*Room
* %Red: room with a lair (monsters spawn here; hover for which)
%Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v)
MA named monster / NPC lives here
CRoom answers a command (see Room commands)
MUnderlined red: a lettered room that is also a lair
- | / \Exit
#Door (open / pick / bash), or locked door needing a key
?Hidden exit: search for it
@Hidden exit opened by a lever / action
!Trap
< ^ vExit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go)
< vExit to another area; ^ v can also mean up/down (hover to see, click to go)
vUnderlined arrow: that exit has a door or other requirement

Places

MElaborate Chamber 7/1227dark bishop
MLarge Dank Chamber 7/1245alchemist
MDark Cell 7/1251prisoner
MSpartan Bedroom 7/1258dark wizard
MDark Chamber 7/1283master assassin
MDark Temple, Altar of Blood 7/1285Champion of Blood

Special exits & move commands

FromExitWhatType
#Black Fortress 7/1261west → Black Fortress, BarracksDoor (11 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Black Fortress 7/1269west → Black Fortress, BarracksDoor (11 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Black Fortress 7/1262north → Dark ChamberDoor (16 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Black Fortress, Barracks 7/1278east → Black FortressDoor (11 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Black Fortress 7/1268south → Black Fortress, BarracksDoor (11 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Black Fortress, Barracks 7/1277east → Black FortressDoor (11 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Dark Chamber 7/1283south → Black FortressDoor (16 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Black Fortress, Barracks 7/1276north → Black FortressDoor (11 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Black Fortress 7/1273west → Black Fortress, BarracksDoor (11 picklocks/strength to pick/bash)open w; (or pick w / bash w)
?Black Fortress 7/1264southwest → Room Of ChangeHidden exit, found by searchingsearch sw; sw
#Black Fortress 7/1271west → Black Fortress, BarracksDoor (11 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Black Fortress, Mammoth Door 7/1272east → Dark TempleLocked: needs dark temple key (cannot be forced)use dark temple key e; open e
#Black Fortress, Barracks 7/1279east → Black FortressDoor (11 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Black Fortress 7/1265east → Black Fortress, Guest ChamberDoor (6 picklocks/strength to pick/bash)open e; (or pick e / bash e)
?Room Of Change 7/1281southeast → Black FortressHidden exit, found by searchingsearch se; se
#Black Fortress, Barracks 7/1280east → Black FortressDoor (11 picklocks/strength to pick/bash)open e; (or pick e / bash e)
@Dark Temple 7/1284west → Black Fortress, Mammoth DoorHidden: opened by 9 action(s), specific orderw
#Black Fortress, Guest Chamber 7/1275west → Black FortressDoor (6 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Black Fortress 7/1178west → Black Fortress, GuardroomDoor (11 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Black Fortress 7/1177west → Black Fortress, GuardroomDoor (11 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Black Fortress, Inner Bailey 7/1174west → Black Fortress, GatehouseDoor (271 picklocks/strength to pick/bash)
opened by pull lever here
open w; (or pick w / bash w)
#Black Fortress, Guardroom 7/1207east → Black FortressDoor (11 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Black Fortress 7/1192northwest → Black Fortress, BarracksDoor (11 picklocks/strength to pick/bash)open nw; (or pick nw / bash nw)
#Black Fortress 7/1192southeast → Black Fortress, Training RoomDoor (11 picklocks/strength to pick/bash)open se; (or pick se / bash se)
#Black Fortress, Guardroom 7/1206east → Black FortressDoor (11 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Black Fortress 7/1180northeast → Black Fortress, BarracksDoor (11 picklocks/strength to pick/bash)open ne; (or pick ne / bash ne)
#Black Fortress 7/1180southwest → Black Fortress, BarracksDoor (11 picklocks/strength to pick/bash)open sw; (or pick sw / bash sw)
?Black Fortress, Gatehouse 7/1173south → Black Fortress, GuardroomHidden exit, found by searchingsearch s; s
#Black Fortress, Gatehouse 7/1173east → Black Fortress, Inner BaileyDoor (271 picklocks/strength to pick/bash)
opened by pull lever in Black Fortress, Guardroom 7/1175
open e; (or pick e / bash e)
#Black Fortress, Barracks 7/1208southeast → Black FortressDoor (11 picklocks/strength to pick/bash)open se; (or pick se / bash se)
#Black Fortress, Training Room 7/1209northwest → Black FortressDoor (11 picklocks/strength to pick/bash)open nw; (or pick nw / bash nw)
#Black Fortress, Barracks 7/1212southwest → Black FortressDoor (11 picklocks/strength to pick/bash)open sw; (or pick sw / bash sw)
#Black Fortress, Barracks 7/1213northeast → Black FortressDoor (11 picklocks/strength to pick/bash)open ne; (or pick ne / bash ne)
?Black Fortress, Guardroom 7/1175north → Black Fortress, GatehouseHidden exit, found by searchingsearch n; n
#Black Fortress, Dead End 7/1198east → Spell Practice RoomDoor (11 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Black Fortress, Dead End 7/1198west → Black Fortress, BarracksDoor (16 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Black Fortress 7/1188northeast → Black Fortress, BarracksDoor (11 picklocks/strength to pick/bash)open ne; (or pick ne / bash ne)
@Black Fortress, Dead End 7/1194south → Small Path, Dead End (Black Weed Fields)Hidden: opened by 1 action(s), any order
opened by push brick here
s
#Black Fortress, Dead End 7/1194east → Black Fortress, Linen RoomDooropen e; (or pick e / bash e)
#Black Fortress, Dead End 7/1194west → Black Fortress, Servant's QuartersDooropen w; (or pick w / bash w)
#Black Fortress 7/1184northwest → Black Fortress, BarracksDoor (11 picklocks/strength to pick/bash)open nw; (or pick nw / bash nw)
#Black Fortress 7/1184southeast → Small PassagewayDoor (21 picklocks/strength to pick/bash)open se; (or pick se / bash se)
#Spell Practice Room 7/1225west → Black Fortress, Dead EndDoor (11 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Black Fortress, Barracks 7/1224east → Black Fortress, Dead EndDoor (16 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Black Fortress, Barracks 7/1210southwest → Black FortressDoor (11 picklocks/strength to pick/bash)open sw; (or pick sw / bash sw)
#Black Fortress, Linen Room 7/1215west → Black Fortress, Dead EndDooropen w; (or pick w / bash w)
#Black Fortress, Servant's Quarters 7/1214east → Black Fortress, Dead EndDooropen e; (or pick e / bash e)
#Black Fortress, Barracks 7/1211southeast → Black FortressDoor (11 picklocks/strength to pick/bash)open se; (or pick se / bash se)
#Small Passageway 7/1226northwest → Black FortressDoor (21 picklocks/strength to pick/bash)open nw; (or pick nw / bash nw)
#Black Fortress, Dead End 7/1196north → Black Fortress, Captain BarracksDoor (21 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Black Fortress, Dead End 7/1196south → Black Fortress, Elite Guard BarracksDoor (16 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Black Fortress, Captain Barracks 7/1216south → Black Fortress, Dead EndDoor (21 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Black Fortress, Elite Guard Barracks 7/1223north → Black Fortress, Dead EndDoor (16 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Black Fortress, Kitchen 7/1201northwest → Black Fortress, PantryDooropen nw; (or pick nw / bash nw)
#Black Fortress, Pantry 7/1202southeast → Black Fortress, KitchenDooropen se; (or pick se / bash se)
#Black Fortress, Dungeon 7/1254northeast → Spartan BedroomDoor (16 picklocks/strength to pick/bash)open ne; (or pick ne / bash ne)
#Spartan Bedroom 7/1258southwest → Black Fortress, DungeonDoor (16 picklocks/strength to pick/bash)open sw; (or pick sw / bash sw)
#Dank Chamber 7/1236north → Small RoomDooropen n; (or pick n / bash n)
#Dank Chamber 7/1236south → Small RoomDooropen s; (or pick s / bash s)
#Black Fortress, Guardroom 7/1257east → Small VaultLocked: needs glowing red amulet (cannot be forced)use glowing red amulet e; open e
#Black Fortress, Dungeon 7/1246northwest → Black Fortress, GaolDoor (11 picklocks/strength to pick/bash)open nw; (or pick nw / bash nw)
#Small Room 7/1239south → Dank ChamberDooropen s; (or pick s / bash s)
#Small Room 7/1240north → Dank ChamberDooropen n; (or pick n / bash n)
#Dank Chamber 7/1237north → Small RoomDooropen n; (or pick n / bash n)
#Dank Chamber 7/1237south → Small RoomDooropen s; (or pick s / bash s)
#Small Vault 7/1282west → Black Fortress, GuardroomDooropen w; (or pick w / bash w)
#Black Fortress, Gaol 7/1247south → Dark CellDoor (11 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Black Fortress, Gaol 7/1247southeast → Black Fortress, DungeonDoor (11 picklocks/strength to pick/bash)open se; (or pick se / bash se)
#Small Room 7/1241south → Dank ChamberDooropen s; (or pick s / bash s)
#Small Room 7/1242north → Dank ChamberDooropen n; (or pick n / bash n)
#Dank Chamber 7/1238north → Small RoomDooropen n; (or pick n / bash n)
#Dank Chamber 7/1238south → Small RoomDooropen s; (or pick s / bash s)
#Dank Chamber 7/1238west → Large Dank ChamberDoor (11 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Dark Cell 7/1253north → Black Fortress, GaolDoor (11 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Black Fortress, Gaol 7/1248south → Dark CellDoor (11 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Small Room 7/1243south → Dank ChamberDooropen s; (or pick s / bash s)
#Small Room 7/1244north → Dank ChamberDooropen n; (or pick n / bash n)
#Large Dank Chamber 7/1245east → Dank ChamberDoor (11 picklocks/strength to pick/bash)open e; (or pick e / bash e)
#Dark Cell 7/1252north → Black Fortress, GaolDoor (11 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Black Fortress, Gaol 7/1249south → Dark CellDoor (11 picklocks/strength to pick/bash)open s; (or pick s / bash s)
#Black Fortress, Gaol 7/1249west → Dark CellDoor (11 picklocks/strength to pick/bash)open w; (or pick w / bash w)
#Dark Cell 7/1251north → Black Fortress, GaolDoor (11 picklocks/strength to pick/bash)open n; (or pick n / bash n)
#Dark Cell 7/1250east → Black Fortress, GaolDoor (11 picklocks/strength to pick/bash)open e; (or pick e / bash e)

Room commands

RoomTypeLeads toNeeds
Room Of Change 7/1281put keys in device, put three keys in device, use keys in device, use three keys in device …—takeitem cross key, takeitem runed key, takeitem skull key
Dark Chamber 7/1283push panel, move panelDarkened Tunnels (Darkened Tunnels)nomonsters
Dark Temple, Altar of Blood 7/1285touch altar, push altar, move altarDark Cellnomonsters 503

Levers & actions

RoomTypeOpens
Black Fortress, Inner Bailey 7/1174pull leverwest exit of Black Fortress, Inner Bailey 7/1174
Black Fortress, Guardroom 7/1175pull levereast exit of Black Fortress, Gatehouse 7/1173
Black Fortress, Dead End 7/1194push bricksouth exit of Black Fortress, Dead End 7/1194

Ways out

ToFromExitType
Black Weed FieldsBlack Fortress, Gatehouse 7/1173west → Dirt Road, Black Fortress Gate (Black Weed Fields)w
Black Fortress, Dead End 7/1194south → Small Path, Dead End (Black Weed Fields)s
Dank TunnelsLarge Dank Chamber 7/1245down → Dank Tunnels (Dank Tunnels)d