+-- Level +3 -------------------------------------------------------+ | | | M | | v | | | +-------------------------------------------------------------------+
+-- Level +2 -------------------------------------------------------+ | ^ | | % | | v | | | +-------------------------------------------------------------------+
+-- Level +1 -------------------------------------------------------+ | | | C | | v | | ^ | | % | | v | | | | % | | |v | | | | | * | | | | | | | | % | | v | | | +-------------------------------------------------------------------+
+-- Ground level ---------------------------------------------------+ | | | *--*--* | | | |\ | | | | \ | | *#-* M * * | | | & ! | | | / \ | | *#-*#-C *--* *--*--* | | | \ | | | | | | \ | | | > | | *--* *--* %#-% * * *--*--*--* | | /| | |v v # \ | | | | | | / | |^ | | \ | | | | | | * * % *--*--*--*--*--*--*!=*--*--*--* | | / @ | | | / | | | | | | / \ | | ^ | / | | | | | | *--* * M * * % % * * *--*--*--* | | / | # | | ?v / > | | / ^ | | | | @ / | | * M--% *--* * * * *--* | | / @ | | # / | | / ? | | | / | | *!-*!-*--*--*--* *--* * * | | | # ! / | | | ^ | |/ | | * * % *+-* % %--* | | \ /| | v v | | \ / | | | | * * *@+M | | \ ! | | \ / | | * *--* | | \ | # | | \| | | | * % | | v | | | +-------------------------------------------------------------------+
+-- Level -1 -------------------------------------------------------+ | | | M | | ? | | | ^ ^ | | <*> <*-<*> M--% | | | | | | | | | | ^ | | <*>-*--*>-*--*--% | | | | ^ | | * | | | | | | | | * * | | / \ / | | / \ ^/ | | *--* * % | | / | v | | / | | | * *--C | | \ | | \ | | * | | | | | | ^ | | *--% | | | +-------------------------------------------------------------------+
Key
| * | Room |
| * % | Red: room with a lair (monsters spawn here; hover for which) |
| % | Room with an up/down exit (the level above/below is drawn in line with it; click its ^ / v) |
| M | A named monster / NPC lives here |
| C | Room answers a command (see Room commands) |
| C M | Underlined red: a lettered room that is also a lair |
| - | / \ | Exit |
| # | Door (open / pick / bash), or locked door needing a key |
| ? | Hidden exit: search for it |
| + | Hidden exit you can walk straight through |
| @ | Hidden exit opened by a lever / action |
| & | Exit needing a command or an item |
| ! | Trap |
| = | Restricted by level, class, race or alignment |
| > < ^ v | Exit to a room elsewhere on this page; ^ v can also mean up/down (hover to see, click to go) |
| > v | Exit to another area; ^ v can also mean up/down (hover to see, click to go) |
| ^ v | Underlined arrow: that exit has a door or other requirement |
Places
| M | Mirrored Chamber 3/574 | huge basilisk |
| M | Dome of Stars 3/583 | chimera |
| M | Ancient Coliseum, Arena 3/595 | prismatic dragon |
| M | Unholy Altar 3/608 | unholy idol |
| M | Hidden Bookroom 3/641 | beholder |
| M | Torture Chamber 3/650 | wraithlord |
| M | Royal Palace, Kitchen 3/668 | Goru-Nezar |
Special exits & move commands
| From | Exit | What | Type | |
|---|---|---|---|---|
| = | Pillaged Museum 3/613 | down → City Centre, Museum | Levels 1-55 only | d |
| = | Ancient Ruin, Demolished Doors 3/557 | west → Ancient Ruin, Inside Arch | Levels 1-55 only | w |
| # | Ancient Ruin 3/585 | north → Ruined Inn | Door | open n; (or pick n / bash n) |
| # | Ruined Inn 3/586 | south → Ancient Ruin | Door | open s; (or pick s / bash s) |
| & | Ancient Ruin 3/599 | southwest → Dark Alleyway, Dead End | Command exit | go alley; (also: go alleyway, enter alley) |
| @ | Destroyed Laboratory 3/563 | north → Steel Chamber, Stairwell | Hidden: opened by 4 action(s), specific order opened by turn knob hereopened by push lever hereopened by pull switch hereopened by push button here | n |
| # | Dark Alleyway, Dead End 3/606 | west → Unholy Temple | Locked: needs dragon key (cannot be forced) | use dragon key w; open w |
| ? | Steel Chamber, Stairwell 3/564 | south → Destroyed Laboratory | Hidden exit, found by searching | search s; s |
| # | Ancient Coliseum, Viewing Stands 3/592 | east → Wide Passage | Door (21 picklocks/strength to pick/bash) | open e; (or pick e / bash e) |
| # | Ancient Coliseum, Viewing Stands 3/592 | down → Ancient Coliseum, Arena | Door (301 picklocks/strength to pick/bash) | open d; (or pick d / bash d) |
| # | Unholy Temple 3/607 | east → Dark Alleyway, Dead End | Locked: needs dragon key (cannot be forced) | use dragon key e; open e |
| # | Unholy Temple 3/607 | west → Ancient Ruin | Door (21 picklocks/strength to pick/bash) | open w; (or pick w / bash w) |
| # | Weed-Filled Courtyard 3/578 | north → Tower of the Stars, Foyer | Door (no skill needed to pick/bash) | open n; (or pick n / bash n) |
| # | Wide Passage 3/593 | west → Ancient Coliseum, Viewing Stands | Door (21 picklocks/strength to pick/bash) | open w; (or pick w / bash w) |
| # | Ancient Ruin 3/609 | east → Unholy Temple | Door (21 picklocks/strength to pick/bash) | open e; (or pick e / bash e) |
| # | Tower of the Stars, Foyer 3/579 | south → Weed-Filled Courtyard | Door (no skill needed to pick/bash) | open s; (or pick s / bash s) |
| # | Ancient Ruin 3/604 | west → Ruined Shop | Door (11 picklocks/strength to pick/bash) | open w; (or pick w / bash w) |
| # | Ruined Shop 3/605 | east → Ancient Ruin | Door (11 picklocks/strength to pick/bash) | open e; (or pick e / bash e) |
| # | Ancient Ruin, Dead End 3/616 | south → Icy Building | Locked: needs chrome key (cannot be forced) | use chrome key s; open s |
| # | Icy Building 3/619 | north → Ancient Ruin, Dead End | Locked: needs chrome key (cannot be forced) | use chrome key n; open n |
| # | Icy Building 3/619 | down → Icy Tunnel, Ladder Up | Door (16 picklocks/strength to pick/bash) | open d; (or pick d / bash d) |
| # | Stone Coldroom 3/633 | north → Bloodstained Hallway | Door (no skill needed to pick/bash) | open n; (or pick n / bash n) |
| # | Stone Coldroom 3/633 | down → Icy Tunnel, Ladder Up | Door | open d; (or pick d / bash d) |
| # | Bloodstained Hallway 3/634 | south → Stone Coldroom | Door (no skill needed to pick/bash) | open s; (or pick s / bash s) |
| @ | Grand Library, Entrance Hall 3/638 | east → Hidden Bookroom | Hidden: opened by 1 action(s), any order opened by move painting in Concealed Chamber 3/640 | e |
| + | Grand Library 3/639 | east → Concealed Chamber | Hidden exit (just walk it) | e |
| + | Hidden Bookroom 3/641 | west → Grand Library, Entrance Hall | Hidden exit (just walk it) | w |
| + | Concealed Chamber 3/640 | west → Grand Library | Hidden exit (just walk it) | w |
| @ | Torture Chamber 3/650 | south → Ancient Ruin | Hidden: opened by 1 action(s), any order opened by say darkness here | s |
| ? | Ancient Ruin 3/651 | north → Torture Chamber | Hidden exit, found by searching | search n; n |
| @ | Ancient Ruin, Palace Gates 3/661 | southeast → Royal Palace, Foyer | Hidden: opened by 7 action(s), specific order opened by push diamond hereopened by push amethyst hereopened by push sapphire hereopened by push emerald hereopened by push topaz hereopened by push onyx hereopened by push ruby here | se |
| # | Royal Palace, Dining Room 3/667 | north → Royal Palace, Kitchen | Door (11 picklocks/strength to pick/bash) | open n; (or pick n / bash n) |
| # | Royal Palace, Kitchen 3/668 | south → Royal Palace, Dining Room | Door (11 picklocks/strength to pick/bash) | open s; (or pick s / bash s) |
| # | Ancient Coliseum, Arena 3/595 | up → Ancient Coliseum, Viewing Stands | Door (201 picklocks/strength to pick/bash) | open u; (or pick u / bash u) |
| # | Icy Tunnel, Ladder Up 3/620 | up → Icy Building | Door (16 picklocks/strength to pick/bash) | open u; (or pick u / bash u) |
| ? | Mirrored Hall 3/573 | north → Mirrored Chamber | Hidden exit, found by searching | search n; n |
| ? | Mirrored Chamber 3/574 | south → Mirrored Hall | Hidden exit, found by searching | search s; s |
| # | Icy Tunnel, Ladder Up 3/630 | up → Stone Coldroom | Door | open u; (or pick u / bash u) |
Room commands
| Room | Type | Leads to | Needs |
|---|---|---|---|
| Dark Alleyway, Dead End 3/606 | put white fang in slot, insert white fang | — | nomonsters 1093, checkitem white fang, roomitem dragon carving, takeitem white fang, clearitem 762 |
| Dark Alleyway, Dead End 3/606 | put white fang in slot, insert white fang | — | nomonsters 1093, checkitem white fang, roomitem white dragon carving, takeitem white fang, clearitem 758 |
| Dark Alleyway, Dead End 3/606 | put white fang in slot, insert white fang | — | nomonsters 1093, checkitem white fang, roomitem black dragon carving, takeitem white fang, clearitem 759 |
| Dark Alleyway, Dead End 3/606 | put white fang in slot, insert white fang | — | nomonsters 1093, checkitem white fang, roomitem green dragon carving, takeitem white fang, clearitem 760 |
| Dark Alleyway, Dead End 3/606 | put white fang in slot, insert white fang | — | nomonsters 1093, checkitem white fang, roomitem blue dragon carving, takeitem white fang, clearitem 761 |
| Dark Alleyway, Dead End 3/606 | put black fang in slot, insert black fang | — | nomonsters 1093, checkitem black fang, roomitem white dragon carving, takeitem black fang, clearitem 758 |
| Dark Alleyway, Dead End 3/606 | put black fang in slot, insert black fang | — | nomonsters 1093, checkitem black fang, roomitem dragon carving, takeitem black fang, clearitem 762 |
| Dark Alleyway, Dead End 3/606 | put black fang in slot, insert black fang | — | nomonsters 1093, checkitem black fang, roomitem black dragon carving, takeitem black fang, clearitem 759 |
| Dark Alleyway, Dead End 3/606 | put black fang in slot, insert black fang | — | nomonsters 1093, checkitem black fang, roomitem green dragon carving, takeitem black fang, clearitem 760 |
| Dark Alleyway, Dead End 3/606 | put black fang in slot, insert black fang | — | nomonsters 1093, checkitem black fang, roomitem blue dragon carving, takeitem black fang, clearitem 761 |
| Dark Alleyway, Dead End 3/606 | put green fang in slot, insert green fang | — | nomonsters 1093, checkitem green fang, roomitem black dragon carving, takeitem green fang, clearitem 759 |
| Dark Alleyway, Dead End 3/606 | put green fang in slot, insert green fang | — | nomonsters 1093, checkitem green fang, roomitem dragon carving, takeitem green fang, clearitem 762 |
| Dark Alleyway, Dead End 3/606 | put green fang in slot, insert green fang | — | nomonsters 1093, checkitem green fang, roomitem white dragon carving, takeitem green fang, clearitem 758 |
| Dark Alleyway, Dead End 3/606 | put green fang in slot, insert green fang | — | nomonsters 1093, checkitem green fang, roomitem green dragon carving, takeitem green fang, clearitem 760 |
| Dark Alleyway, Dead End 3/606 | put green fang in slot, insert green fang | — | nomonsters 1093, checkitem green fang, roomitem blue dragon carving, takeitem green fang, clearitem 761 |
| Dark Alleyway, Dead End 3/606 | put blue fang in slot, insert blue fang | — | nomonsters 1093, checkitem blue fang, roomitem green dragon carving, takeitem blue fang, clearitem 760 |
| Dark Alleyway, Dead End 3/606 | put blue fang in slot, insert blue fang | — | nomonsters 1093, checkitem blue fang, roomitem dragon carving, takeitem blue fang, clearitem 762 |
| Dark Alleyway, Dead End 3/606 | put blue fang in slot, insert blue fang | — | nomonsters 1093, checkitem blue fang, roomitem white dragon carving, takeitem blue fang, clearitem 758 |
| Dark Alleyway, Dead End 3/606 | put blue fang in slot, insert blue fang | — | nomonsters 1093, checkitem blue fang, roomitem black dragon carving, takeitem blue fang, clearitem 759 |
| Dark Alleyway, Dead End 3/606 | put blue fang in slot, insert blue fang | — | nomonsters 1093, checkitem blue fang, roomitem blue dragon carving, takeitem blue fang, clearitem 761 |
| Dark Alleyway, Dead End 3/606 | put red fang in slot, insert red fang | — | nomonsters 1093, checkitem red fang, roomitem blue dragon carving, takeitem red fang, clearitem 761 |
| Dark Alleyway, Dead End 3/606 | put red fang in slot, insert red fang | — | nomonsters 1093, checkitem red fang, roomitem dragon carving, takeitem red fang, clearitem 762 |
| Dark Alleyway, Dead End 3/606 | put red fang in slot, insert red fang | — | nomonsters 1093, checkitem red fang, roomitem white dragon carving, takeitem red fang, clearitem 758 |
| Dark Alleyway, Dead End 3/606 | put red fang in slot, insert red fang | — | nomonsters 1093, checkitem red fang, roomitem black dragon carving, takeitem red fang, clearitem 759 |
| Dark Alleyway, Dead End 3/606 | put red fang in slot, insert red fang | — | nomonsters 1093, checkitem red fang, roomitem green dragon carving, takeitem red fang, clearitem 760 |
| Pillaged Museum 3/613 | go vortex, enter vortex, go swirling vortex | Black Wasteland (Black Wasteland) | minlevel 20 |
| The Iceforge 3/632 | touch hammer, touch anvil, touch hydra, touch iceforge … | — | roomitem frozen hydra, summon 316 |
| The Iceforge 3/632 | touch hammer, touch anvil, touch hydra, touch iceforge … | — | needmonster 316 |
| The Iceforge 3/632 | touch giant, get giant, move giant | — | roomitem frozen giant, summon 756 |
| The Iceforge 3/632 | touch giant, get giant, move giant | — | needmonster 756 |
| Royal Palace, Kitchen 3/668 | go vortex, enter vortex, go swirling vortex | Black Wasteland (Black Wasteland) | minlevel 20 |
Levers & actions
Ways out
| To | From | Exit | Type |
|---|---|---|---|
| Bronzewood Forest | Filthy Encampment 3/546 | northeast → Bronzewood Forest (Bronzewood Forest) | ne |
| Damp Tunnel | Crumbling House 3/577 | down → Crumbling House, Dark Basement (Damp Tunnel) | d |
| Ironwood Forest | Filthy Encampment 3/544 | southeast → Ironwood Forest, Ravaged Path (Ironwood Forest) | se |